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☆Rei☆
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  • Ok. That's cool. I finally found the bug that was preventing the controls from my my game working. I may open up a thread in the showcase soon (a new thread that is).
    Re-configuring the in-game trades

    Can you explain a little more?

    improving the pokemon shop to have randomly generating pokemon daily

    Interesting. I didn't want to put any real time thing because this can annoys people that want to play the game without to wait the time (this also causes the players to change the computer clock), so I created a new type of time interlude that you can see in the Berry Orchard. But even with this, the game already have random wild encounters, so I decided to create one type of non-random way of obtain pokémon.

    Mystery gift

    I can only think an use for mystery gift to promote the game, like: "I will give a Dratini to the first that give me a screen of trainer Richard/if 10 people retweet the thread url", but mostly of this gift feature can be done with in-game passwords. I am thinking of nice ways to do this feature.

    GTS

    I didn't like the GTS feature because this can, easily, ruins the game balance. Someone can offer a high level wild pokémon for almost nothing. If a player has a Larvitar, he can breed with Ditto and distribute it! Not to mention that the player can easily clone the save and ofter cloned pokémon.

    Also, the shop/trades will have the ability to choose from only an array of pokemon

    When I implement theses features, I made in a bad way (mainly the Pokémon shop) because of my lack of skills in the time (early 2011). Now, I have skills to redo theses things this way, and even better! I am thinking in a nice interface for these places, probably something like the Pokémon Storage interface (with icon 2D list) and ways of sort the trades proposals, order by the Offered/Request pokémon and alphabetical/numerical.

    Also remember that the game is bilingual (except the menus for now), if you change something in one language, you need to change again in other.

    Anyway, thanks for the offer. You can send me your ideas as your wish that I gonna comment them. If you have a nice idea and I accepted it, you can send to me the scripts that I will implement in the game.

    I took a look in some of your scripts (even the ones from your old account). You are a great scripter! Probably, your skills surpass even mine now!

    If you wish to help me, take a look about why the Underground has a big FPS down (even without any event). This place has the same size of Sea! I really appreciate if you discover a way of reduce a relevant portion of FPS down. Probably you can find the answer easier than me. Of corse, I can divide the map in four and use scripts to make the teleports and the others things won't broke.

    If I give up or totally abandon the game for around two years (like OmegaGroudon) you can do these changes.
    Not bad. I'ma help you with some things though. I will change them and send the revised versions :P
    Know what? Never mind xD Just make the hair a bit darker :P
    Thanks for the menu script. Looks pretty cool. What style do you want the OW sprite? BW or HGSS?
    Ok. I will upload the sprites on saturday :P I keep forgetting to upload them.
    Also I posted an updated mockup of a start menu, there not much difference to it.
    Spoiler:
    Really? That sounds cool. I'm not the biggest fan of things like skype and whatnot. I have an email address but that's about it.
    If you want I can help with the tiles you're using for Corruption (HGSS and BW/2 don't mix very well).
    That's fine. As long as it's done by the end of the week then I'm fine with that. Have you started work on it yet?
    Hey. So I have a thing I want to know if it can be done. The easter egg you saw yesterday was apart of a thing I had in mind, is it possible to unlock a song once listened to once through a scripted event?
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