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Recent content by AngelSL

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    4th Gen The Tweaking Discussion Thread

    Detour. But the overall path is the same. You run into e.g Sunyshore Lighthouse because you hit the event tile in the elevator. Even if you go the detour, the location of the places is still the same. You detour because you want to avoid the event tile. Going east 3 steps, in the direction you...
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    4th Gen The Tweaking Discussion Thread

    If the void is completely random, how do the paths described in the tutorials to get Darkrai or Shaymin work on all games? Obviously it's following something. "I thought it was just common sense, but yeah."
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    4th Gen The Tweaking Discussion Thread

    Nobody posted how to perform a BSoD test. heh. Just get the game to re-render the map. i.e open menu and open e.g Bag
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    4th Gen The Tweaking Discussion Thread

    "The void does not use any sort of map matrix, you cannot tell anything based on the data at hand" - It uses the same map matrix as if you were in the normal game. What you can do by tweaking you can also is doable by WTW. If you were able to get into the abyss in main Jubilife City, and go in...
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    4th Gen The Tweaking Discussion Thread

    "why tweaking works and how it works" - that's my own project, the info I'm trying to help with is other routes to get to the same place. But hm. I was wrong about the Ruin Maniac's cave to HoO. Apparantly it's in 2 map_matrix entries. :/ And the one the game seemingly uses is the 2nd one -...
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    4th Gen The Tweaking Discussion Thread

    Ask the COPPA why I registered as that date. I'm a 'developer' at PP. In which case, in #3 - have you ever looked in mapmatrix? I'm just trying to figure out why and how tweaking works - and trying to share my findings. I even said that it might not work. Then you say that there's nothing in...
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    4th Gen The Tweaking Discussion Thread

    I know everything? All this info I got from other people. And I'm not 27. By the way, looking through every narc file would take years. And the data in the narc files are not plaintext, it's BINARY. You don't expect to see something like Route 204 -----^ Jubilife City in the narc file. If...
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    4th Gen The Tweaking Discussion Thread

    Hi Zowayixx. Wish you guys all the best in figuring out how to save in the HoO. Funny thing, I went to look in the NDS file. (data/fielddata/mapmatrix/map_matrix.narc) I found a matrix the Hall of Origin is in. It's to the right of Great Marsh Area 6 (wth) and north of the final Ruin...
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    Tool: Trainer Editor Diamond/Pearl (TEDP) - PokeSpam

    Before you release your next version please obfuscate it. Try using Eazfuscator.NET (google it).
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    Tool: YAPE (Yet Another Pokemon Editor)

    I strongly suggest you obfuscate this using a free obfuscator such as Eazfuscator.NET to prevent people from using Reflector (which is free) (it can decompile any .NET application and display it in the language you wish) to get your source. I'm a C# programmer too, and will gladly help you if...
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    [Archive] Script help thread

    #org $jirachi checkflag 0x200 if b_true goto $done message $roar boxset 6 wildbattle 0x199 30 1 setflag 0x200 release end #org $done message $roar boxset 6 release end #org $roar $roar 1 = JIRACHI: Wish... For the star... STILL, just skips wildbattle! DARN!
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    [Archive] Script help thread

    #org $battle message $roar boxset 6 wildbattle 1 5 0 fadescreen 0 #raw 53 #raw <ppl nr> #raw 00 setflag 0x200 release end #org $roar $roar 1 = Bulba! Doesn't work. Just skips wildbattle part!
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    [Archive] Script help thread

    409 is Jirachi. 0 is grass, my friend. Doesn't work. It does the message then halts.
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    [Archive] Script help thread

    Okay, I'm using this example script now: #org $battle lock faceplayer message $roar boxset 6 wildbattle 1 5 0 release end #org $roar $roar 1 = Bulba! But somehow, it skips the 'wildbattle' command and goes right to release, end. HEY, anyone gonna help!?
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    [Archive] Script help thread

    I'm using this Script in Emerald - Littleroot town. #org $Wildbatt lock faceplayer cry 409 message $truck $truck 1 = This person seems to have\nmany Jirachi with him...\pOh no! It's the........\n........\pJirachi Making Robot! boxset 6 wildbattle 409 70 0 release end When I press A on the...
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