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Eh... I'm not too fond of using the Starter Kit. I'd like to learn how to script myself (which I'm trying), or I'd like to get a scripter who can help make a completely custom game. I have tried to study off the Starter Kit, but so far I have no clue what anything means...
Here are two new screens of the Comos demo!
The character select does work at the moment! (Although I personally hate Vincent's Pokemon sprite. Might have a go at making my own)
Well, the thievery isn't made at the moment. This is because I want to do something kind of like Fable where you...
Heh, I've already got tons to do with this one (not too mention I'm a writer for a certain few other projects)!
I like the game ideas too! (Why else would I make them...) But it's going to be one hard job to get it all together. But, I have all the time I need, so I'm not dropping this project...
Thanks!
My main progress right now is really just the mapping of Comos Village and designing everything. As soon as I start getting sprites (I'll find a way soon), then you'll be able to see new features.
For now I guess I could show off more maps, maybe I'll post a small demo of the standard...
Now I don't know what's so hard about posting some C&C, but I still haven't given up hope on these forums :\ .
Here is some useful information on the game content:
*One thing to say before I begin. Currently I'm not sure what game engine I'd like to use, although Sphere is my most probable...
It's been a while, but I've finally finished up revising my first post and finished with my Comos guide (second post). Have fun, and please post some opinions/offers!
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Just to keep you all occupied I decided to post up some new info as well:
Characters: One thing I've failed to...
*ahem* So... what do you all think of the un-Pokemonish story (Expects to get attacked by fanboys)? I actually think it's actually quite fitting and nice for this game.
To make a more productive post, here are the things to come!
*Backstory Part 2: A New Land
*Story: A Devastated Trainer
*Story...
Update of 10-17-05
I have a feeling that the next few weeks are going to be slow, yet very fast at the same time.
- From me, you can expect huge posts on design, features, and in-depth on locations and other things. I'm writing out everything I'll need, and trying to fit them together for a full...
That's supposed to be the Comos 'Tree of Luck'. Supposedly if you put in enough money, you'll be 'blessed' with good luck. Anyways, the whole Comos Village is just a demo map, not sure whether it will make it into the main game or not. Still, I think I'll be releasing the Comos demo soon enough...
Well people, I am still writing for this project! Tell me what you think of this story:
Q&A
Q: Oh, my goodness! This game story is nothing like the Pokemon story!
A: This is simply the backstory, the game gets a lot more similar to Pokemon while having a very original and story-based feel...
Barely had any time to update lately, but I'm going to get back at this project in the next few weeks (took a short break). Along with that I also have 3 new creature lines planned which should be pretty interesting.
It comes out when its done (and that's the honest truth :D ), which probably...
I have some big things coming up, and as I'm learning the basics of RMXP, the game is making some fairly large progress...
Which means you can expect a quick demo of Comos Village in the future!!! (Still unsure if it's going to be in the final game)
Also, the story is going to get completely...
Who says I can either :surprised ? As soon as I learn I'll try and give some of the other beginners some help though. That will be a while though, I recommend you ask one of the experts around here for some tips until then. -Also, I have done a recoloring tutorial, would anyone be interested in...