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Recent content by BBs0n

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    Sierra's MEGA-HUGE XSE Scripting Tutorial

    I've got a problem as well... I'm busy with a script which will trigger an event. During the event the script will move a sprite to the scene. I'm trying to accomplish this with movesprite. For some odd reason though, I can't move the sprite when it's too far away. With too far away, I mean...
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    iPod Classic or Sony PSP?

    Ok thank you all! I read that 8GB was the biggest memory card at the moment. I think that confinced me taking a iPod. I've a lot of movies downloaded and I travel a lot. And on the iPod I've a lot of space to put it on. Thanks!
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    iPod Classic or Sony PSP?

    Hi, I'm thinking of buying a iPod Classic with 80GB or a Sony PSP. The problem is I can't really choose. I'd like to see movies on one of these things so there comes my next question: There are many memorysticks for the PSP, but I'd like to have one with a lot of space. Which is the biggest and...
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    Say the name of a Pokemon backwards!(Revived)

    sodaryg The first part make sense but ryg?? This one Articuno
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    If the person above was a pokemon, which pokemon would they be?

    I'm thinking of a Cubone... I don't know why
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    2nd Gen Noctowl or Pidgeot?

    I'd say Pidgeot... It's a more beautiful pokemon. It's a bird and not Owl (I like birds)
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    thethethethe's Scripting Tutorial

    Make a script where we're in the beginning of the game, like when we come out of Oak's lab. There you check the pokemon. I don't know what the script is but I know how it looks like check a pokemon (let's say Charmander) if 1 goto $charmander check a pokemon (let's say Squirtle) if 1 goto...
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    [Archive] Script help thread

    Well no, because moving the setflag 828 doesn't matter because it unlocks the POkemon in your menu. Please someone??
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    [Archive] Script help thread

    That's the problem, it walks off the screen, but then when I move, it appears on his original place. And I don't know what I can do about that
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    [Archive] Script help thread

    Well it works fine the script it's self, but if I move the sprite appears again on the place where it is stored in A-map
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    [Archive] Script help thread

    I've got this script: #org $begin checkflag 0x200 if b_true goto $alreadygotone message $wantpoke $wantpoke 1 =Hi \v\h01, \nI heard that you are going to \lleave our town... \pIs that true? boxset 5 compare LASTRESULT 1 if 1 goto $question message $toobad $toobad 1 =It's nice that you stay...
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    Hack Tutorials: Trainer Editing

    It's included in Elitemap I'd like to let the RIVAL battle, but what is his name then?? Because you can choose his name in the beginning
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    thethethethe's Scripting Tutorial

    I've got this script: #org $start checkflag 0x202 if b_true goto $done applymovement 0x01 $popup pausemove 0 message $verslapen boxset 6 applymovement 0x01 $moves pausemove 0 message $oak boxset 6 applymovement 0x01 $movesback pausemove 0 setflag 0x202 release end #org $done release end #org...
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I've a script, but it doesn't work. I've tried to change some flags, but I don't think that's the problem because the script is in the beginning of the game (when you down the stairs into your livingroom) #org $start checkflag 0x202 if b_true goto $done applymovement 0x01 $popup pausemove 0...
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    thethethethe's Scripting Tutorial

    I've a script, but it doesn't work. I've tried to change some flags, but I don't think that's the problem because the script is in the beginning of the game (when you down the stairs into your livingroom) #org $start checkflag 0x202 if b_true goto $done setflag 0x202 applymovement 0x01 $popup...
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