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Chaos Rush
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  • I'd like to help with your sprite project.
    Let me know what I need to do with the sprites (how exactly you want them resized and cleaned up) and I'll be happy to help. What you're doing is awesome!
    This was actually fast...
    lemme work on gen 3....
    first ill take trecko line...so tell me the sizes and which sprites....i believe theyre gonna be B/W ones anyways.
    Actually, screw it, I'll send a PM now showing what I'm doing. :)

    For a while I had the same problem- only recently have I begun hacking Ruby again after a fairly long period of tinkering solely with JPAN's engine- it's been so hard to decide, each base can do things I want and need it to do, but each also lacks in other ways, and so I'm just like... -_-
    So you're still working on DarkViolet, then? :)
    Sounds good. I know its finals season for a lot of people, me included, which is why I've been taking a bit of a break since I finished those sheets.
    ehhhh eventually if u dont mind send me a VM or PM how u resize the sprites that might be handy for me :3
    Actually not to be rude , i don/t want to help in the 493/649 or something project.
    I just resized those for mah hac so i thought i'll throw those.
    I'm interested in helping you out further with your sprite project, specifically with Gen 5 fronts and Formes. If you would like to send me a pm or something with the specifications for the sprites you want I'd be glad to contribute more. Glad to know you liked the Gliscor too, I think its one of the best looking ones I've done, though Drapion might be my favorite.
    As of recently I am hacking Ruby again, yes- but in a different way than you'd expect. I'll explain in a PM sometime soon :) I assume, taking those threads into account, you're focusing more on Ruby than Emerald now?
    Hey! Sorry about that, both colcolstyles and I are very busy recently so there's been a bit of a lag on the thread approval side. Both have been approved now. :)
    Well I was going to offer help on your 493/649/idek project but that was until I saw you blatantly insult the mods of this site, who haven't really done anything wrong to you that I've seen.
    Hey man, sorry I haven't answered you. Been busy with University and trying to get this patch finished. Getting very close now. Sadly, I can't sprite for s**t (hence why I was more than happy to accept any help in that department I could get).

    Unfortunately, I really don't know any decent spriters, just a handful of decent ASM hackers lol.
    Okay, then- but are you sure you should use BW backsprites? In Light Platinum, for example, Wesley used BW backsprites, but in battle they look a little mis-proportioned. An idea I had a while back was to double the sie of the backsprite before editing it- leaving it with the pixelated-look that backsprites had in RBY. Maybe you would consider doing that? I dunno. Justa suggesting :)
    Damn, I thought I replied to your PM...
    I hit a bit of a snag (which sounds hilarious given that Ditto is merely a pink blob- but it's more about spriting in general). I'll PM you though.
    Perfectly safe. I've not had any issues with it since I made it. I doubt anyone else will, as long as they understand where the limiter is, and where the "auto choice" is. (That is, the slot of music the game chooses if the trainer has a music byte outside the length of the table)

    EG, your music table has 44 entries, and your trainer has music ID 90, the game will load music slot 3 as standard, a failsafe to prevent crashes.
    Hehe, that routine is so outdated, I can't be bothered to explain how it works. Instead, I'll post the new one, with a proper explanation at some stage tonight.
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