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  • Cirrus, hi, long time no talk. Just wondering if you've still got Yuriko's bio (the Digimon Emperoress we created for that Digi fic we were gonna work on?) If you have it, could you please PM it back to me, I need it for my 02 AU that I'm working on. Thanks in advance.
    Just so you know, the second post has been posted. Also, would you like notifications? I ask because you might not be the type to check every day.
    Hats are awesome, man. Cecilia wears a kind of cocktail hat. :B
    Also yes, your first freetime will involve going around london buying stuff. Possibly a bit of exposition regarding the state of the empire.
    I take it that you're done with history? Because that's the least important section and I could easily accept you now with those few lines. Speaking of which, I think I just might. You can edit it later if you see fit, but for now let's just get this whole fiasco over and done with.

    EDIT: Done, the RP will begin tomorrow.
    Wow, you're taking this seriously...

    While I pride myself in my research, I think getting a degree in English Literature for an RP is going a bit too far. So my advice, skip it, read Wikipedia, and generally just fudge it because, remember, this is a steampunk RP so we will have zeppelins and slightly more advanced technology. Also, external combustion engines. And yeah, as long as you don't mention anything wildly impossible with regards to English history, like Queen Bess being the current monarch, I'm fine with that.

    Still, gotta give respect to the level of research you're putting into this.
    Hey, yo, this VM is more of an encouragement than anything else, but while waiting for you, I've completed my own SU to account for the one missing player (engineer), and I've also finished the first two posts for the RP thread as a game master. Your SU's pretty much solid, and I'd love to see your History, thanks. I wouldn't usually bug you this often but this is pretty much 19 days overdue and you do want the reserved space sooo... xD Anyways, I can't do much else until you post in the thread to tell me you've updated your SU.

    I want to post my own SU, but I'd rather not have to go through the complicated process of having to justify a double-post in what seems a dead RP, since RHCP can't really see what's going on in the background, you know?
    Ah, that's good to hear. If possible, can you post it as a new post, or at least post in the thread to notify me of its completion? It's not anything, but it's good for advertising, and since mine was the last post, I actually need to accept your SU. Also, I'm going to have to add a character of my own to the Engineer field siince TWL doesn't seem to be joining any time soon.
    Well unfortunately you're probably about the most pro person in the Tabletop Games section, so I can't think of a whole lot of suggestions... :(
    Good to hear. Though... you underestimate how often I pop onto PC in between my schedule. ;D

    Having said that, VM me when you get it up.
    Well, if you think you don't have the time to maintain at least a post a week, I'll understand if you won't be able to participate. I'm not saying this to put you down, rather I'm trying to be realistic. So yeah... I won't hold it against you or anything.
    Just a nudge to check if you're still interested in joining this as one of a commando class, seeing as you posted interest the other day. Sorry, I don't usually pester people to get things done, but I fear the RP falling into inactivity before even starting.
    The flavor of Analyze is machines that acquire a target to hunt down and destroy. The "red" artifacts of the set are aggressive war machines that become more aggressive once they've found a target.

    A creature example:

    Rannar, Rathus Designator - 2RR
    Legendary Creature - Human Rogue (M)
    Haste
    Analyze
    Creatures with crosshair counters on them can't block.
    R: ~ deals 1 damage to target creature with a crosshair counter on it.
    4/3

    I'll make up a noncreature example on the spot:

    Crosshair Cannon - 3
    Artifact (C)
    Analyze
    T: ~ deals 1 damage to target creature or player with a crosshair counter on it.
    So I changed things around. Machinate has been replaced by Proliferate as the blue ability, and red's ability is now:

    Analyze (word pending) (Whenever you're dealt combat damage by a creature, that creature gets a crosshair counter. Whenever this {creature/permanent} deals damage to a player, that player gets a crosshair counter.)

    I'm messing around with interactions (the mythic is a 2/1 that has every ability under the sun and gets +1/+0 for each crosshair counter when it attacks), but design space for it is somewhat shallow at first glance. Thoughts?
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