• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
C
Reaction score
0

Profile posts Latest activity Postings Media Albums About

  • Well I would help u with it later just busy now and I too am still learning asm thing
    Hey there.

    I'm glad you decided to open a thread in A&D! :) However, there are some issues with your title (not the thread itself, just the name haha). Usually, when someone wants to take requests, the thread is prefixed with [Shop]. This is to make sure that everyone knows what your thread is for and how to view it. So I'm going to rename your thread, and replace [Resource] with [Shop] and "request" with "shop".

    Hopefully your shop will garner lots of attention and make people happy. If you have any questions or comments, please feel free to contact me! :)
    Well you can do it by apply movement ......and if you want to ask somethin thgn v.m on my profile so I would come to know
    curious. when you start a new game and the professor comes up to you (from fire red) and he leads you to his house, and you choose a pokemon. how do you do a script like that? where he comes to you and allows you to choose a pokemon?
    just tried that. and the sprite is still there after the battle. but once i enter a building and come out after the battle, the sprite disappears
    #dynamic 0x800891

    #org @start
    lock
    faceplayer
    cry 0xFC 0x0
    msgbox @talk1 0x6
    wildbattle 0xFC 0xA 0x0
    fadescreen 1
    hidesprite 0x1
    fadescreen 0
    setflag 0x1204
    release
    end

    #org @talk1
    = GWAAA!

    well set the sprite id to 1204 and in your script you have put a different pokemon cry 0xF9 and the pokemon is 0XFC....so i don't know which is correct so i have kept 0xFC
    SOMEBODY HELP! I am trying to do script. so far, i got this

    #dynamic 0x800320

    #org @start
    lock
    faceplayer
    msgbox @1 0x6
    cry 0xF9 0x0
    wildbattle 0xFC 0xA 0x0
    fadescreen 0x1
    fadescreen 0x0
    hidesprite 0x1
    setflag 0x200
    release
    end

    #org @1
    = GWAAA!

    I am trying to make it to where you battle the sprite pokemon, and after the battle, the sprite disappears. but for somereason, when i set the hidesprite 0x8000 and put the pokemon id as 8000, the sprite disappeared completely, it isnt even there on the gameplay.
  • Loading…
  • Loading…
  • Loading…
  • Loading…
  • Loading…
Back
Top