Lol, Thanks man sorry if I'm annoying you. You don't really need to answer this if you don't want to because it's not that necassary but what do you mean "Now, I go to a voicegroup, for example, the Regi Battle voicegroup at 0x845019c in Ruby, and I go to a blank spot. It doesn't matter where you put it, but it helps if it's in an easy to count place, such as 0x02 (Electric Grand) or 0x03 (Honky-Tonk). ". In that quote, what do you mean by placing it in an easy to count place, such as 0x02, etc.
Thanks once again. I finally understand all of this! The thing that was confusing me in the first place was the
013C 0000
0200 0000
0000 0F00
But you explained that and I get it now =) .
that appeared all over the place! I'm going to try and make a custom voicegroup with all the instruments in it. Oh and Sappy 1.6 won't work for you? Man that sucks. It would be a whole lot easier editing voicegroups and testing and inserting music. But hey, because you didn't have sappy 1.6 you became a master at repointing and music data. I never thought it was possible to animate in Ruby, let alone the backsprite!