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Recent content by Cryomancer

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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Anyone ever managed to get different ARTWORK for shinies to work? ie, normal pokemon has it's front and back on a palette, shiny has it's front and back on another palette, and it's front and back are different sprites. I'd like to be able to have the option of my shinies having artwork changes...
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    Pixel Art Request Thread

    I have been working on a hack for a couple years, nearly all of the time thus far has been trying to finish off the required art. I've got about 10~ things left, and I'd like to find a talented spriter to help me finish it off. There are about 7 trainers in particular that I have certain...
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    Why everybody rarely make a hack base on Emerald ?

    You can make a hack using / add tool support for a lesser used rom, of course! LeafGreen represent.
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    Tool: [RMXP] ROM Hacker XP

    I really don't think it works that way.
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    Tool: [RMXP] ROM Hacker XP

    Disregard my last post, I remembered how hex works again. Anyone who wants to use this tool for leafgreen, make a LeafGreen (U).ini and paste this in it FrontSpriteTable=0x235088 BackSpriteTable=0x236528 FrontPaletteTable=0x2372E8 BackPaletteTable=0x2380A8 EnemyYTable=0x2349A8...
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    Tool: [RMXP] ROM Hacker XP

    I'm considering making an ini for this so it could be used on Leaf Green. i was curious about how exact the offsets need to be? Going to the firered offsets in a leafgreen rom, you can see the same lines nearby, but the bytes are not necessarily grouped onto lines in the exact same way, if...
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    Research: [GENERAL THREAD] Pokémon Heart Gold/Soul Silver Hacking

    If someone does, please post your methods. His sheet is incomplete at least, seems like it's random frames of animations picked out instead of all of them, etc. Some of them don't even look like real ones to me, but I could say the same about some D/P sprites so...
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    Research: [GENERAL THREAD] Pokémon Heart Gold/Soul Silver Hacking

    What tools are you guys using right now anyway? All the narc stuff I've tried have failed on these files, are you just loading them up in a tile viewer/hex editor? /me awaits trainer sprites
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I am considering removing the cries from leaf green entirely, as they don't serve a purpose for what I am working on. My replacements will be taking a lot of art space, so I figure I can either expand the rom or delete the cries, or both. I was wondering if anyone had tried this, if there is a...
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Try putting free space finder's exe in the same folder as XSE. you can find it in the toolbox section if you don't have it already. I believe that is what the instruction in another thread said to do.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    For an image to be indexed, it must be saved at 256 color depth and as a png, but only contain 16 colors total.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    use free space finder to find free space. give unlzgba the number it comes up with in the image offset field. check automatically fix pointers.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    right click it open with > choose program that will let you change what opens it. if you want to remove any association, go to any folder, hit tools, folder options, file formats tab. find .s and remove it from the list.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    How to put DP pokemon into FR/LG, quick guide since everyone asks: 1. get your sprite 2. make sure it's 64x64 and 16 colors, make it smaller if you have to 3. save it as a png with 256 colors (but only 16 used). it is now indexed. 4. insert it into the rom using unlzgba. 5. if unlzgba says it's...
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I'm trying to insert a larger-than-venusaur image into a leaf green title screen. having an issue. if i do it just by overwriting the venusaur, of course it comes out garbled, BUT with the correct palette (the 14th line of the title screen's obj palette) now, if i use cyclone to give it a new...
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