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Recent content by Dinoweed

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    [Other] Changing EXP rewarded from wild Pokemon

    In Fire Red trainers give more experience for defeating their Pokemon than do wild Pokemon of the same level, is there a way to increase the experience wild pokemon give to make it near equal or equal to trainer battles?
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    [Other] Expanding amount of moves in game

    In its default state Fire Red's amount of moves ends at Psycho Boost. I want to add more moves to the game, simply recycling the animations from other moves. Is there a way to add more moves into the game without erasing old ones?
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    [Other] Expanding the move table

    I was wondering if there was a way/ guide on how to expand the move table? I don't mind recycling some of the animations over from other moves but I wish to add more moves to the game without having to overwrite older moves. Is there a way to do this?
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    [FR]Type Request Thread

    Works for me! Sorry I misread your other post and for some reason thought you wanted me to tell you which moves to change to fairy type when it was the opposite.
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    [FR]Type Request Thread

    Great news! I can adjust the moves later if that works but if they can't be adjusted in standard attack editors then I'd probably say: sing, lovely kiss, moonlight, charm, covet, sweet kiss, yawn, safe guard, mirror coat, poison gas and submission.
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    [FR]Type Request Thread

    Hi there, would it possible to make a patch just for Fairy type? I don't think there is one out there besides Steakdoll's but I don't want the other features that come along with it. Fairy type would be nice to have in my game, with its standard resistances, super effectives etc. from offset...
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    Tile Insertion For AdvanceMap For Dummies

    See what makes no sense to me about this method is: if I insert say a new building in pallete 7 and change the pallette, then how do I add more things to pallet 7? Because if later I decide to add a lake to palette 7 then it would mess up the colour of the building right? If that is the case...
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    [Other] Best ROM hacking tools?

    YAPE, advance map and XSE are all really freakin well done
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    [Other] Trainers are using random items?

    So if I am understanding correctly there is a x10 byte at the end of the table that allows you to control what items trainers use however it doesn't replicate this x10 byte when you repoint? Could you give further instructions on how to do this I don't really know much about hex editing.
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    [Other] Trainers are using random items?

    I recently expanded the amount of trainers in game (as my game used up every possible slot) however the new trainers I have added (any in the expanded numbers such as 2E7) are using random items in battle. The trainers and scripts work fine however in battle they will not use any of the items I...
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    [Other] Checking Pokemon caught in XSE

    Is there a command or way to check how many pokemon the player has seen or caught in their national dex for fire red? Like the aids in game who give you rewards for catching a certain number of kanto pokemon except for national dex.
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    Editing existing Pokemon vs expanding the Pokedex

    If you are only including 180 pokemon then there is no need to expand the pokedex just write over ones you don't want and then rearrange the pokedex number order.
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    [Other] CANNOT get Applymovement commandsto work.

    You may have already used var 6001 somewhere else, also did you set the unknowns in advanced map to 3? I have also found that these scripts can mess up if you have two people with the same event number on the map, sometimes AM glitches and does this. You may have two people as event 4. However...
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    [Other] Removing the Level 100 Cap in Gen 3 and onward.

    Although not really what you are looking for you could also set the base XP for every pokemon really low in YAPE in order to slow down leveling.
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    Man, What A Bunch of Filler!

    Deokishisu nailed it, I love to explore the lore and side-quests just to sink into the environment. That is why in the game I am working on there is barely a vague main story but planned dozens of side-quests to help the player immerse themselves in the world, it is really just a different...
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