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  • Hmm...Strange.

    I inserted my map over the original prologue map, and changed the palette and tileset and everything, but when I open it, it glitches up with dodgy tiles. >.<

    Oh, and do you know how to edit an attack BGM? I need the Sword of Seals Fire effect, but the noise is dodgy. If it doesn't work, I'll have to use Fire or Elfire. xD
    Nice, nice.

    Dang, I can't figure out what the pointer to Lyn Hard mode scripts is. >.<

    EDIT:

    Using bits of Raven, Lloyd, Mathew and Karel, I made one of the Eight Legendary Heroes, the weilder of Exaccus - Hartmut.

    Hey, I inserted Athose 100% perfectly! =P

    Oh, and I learnt a major portion of the Dedede theme on piano. =P Righthanded only. xD
    Dratii, maboy! Genius me! I completely inserted Athos near-perfectly. One of the the frames overlaps and makes his hair thicker when talking, but that's trivial! =P Sheer awesomeness! Oh, and I edited some text to make some starting stuff.

    And in trying to make it perfect, it now looks shifty. >.<
    Hey, Dratii, there's nothing in the Chapter Data editor in regards to events, apart from saying which events belong to this map. :\
    Darn.

    My free time?

    None on weekdays (although there are ALWAYS loopholes (:P)) and, say...

    About 10 hours of a week is free time. :\ 's like...Hmm...10/168 hours.

    1/16 about. That's 6.6% I think.
    You lucky. I haven't had time to do anything. >:| At least I've been able to make Athos hold magic at the start of the chapter. :P
    I haven't worked on Genesis for about 2 months now. Its about 70% complete.

    That looks really good. Did you make it?
    Good job? Hah! My talking's got the eyes flickering and the mouth jumping up and down! =P

    Well, the chapter editor, eh? Hmmm..
    Wonderful, I have had a success! These'll stay Athos's base stats, and I had to make his affinity fire.


    The talking's a tad dodgy, but that I can fix up. =P

    Anyway, how do I edit events and stuff? Athos still starts with an Iron Sword, which doesn't work. >:< =P The script editor ain't doin' nothing.
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