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Scripting movement in Ruby.
Ok so I have been browsing alot of scripting tutorials and I have found that most of the ones I look at are directed towards FireRed and totally skip out on how to script movements.
I am currently trying to make a script in Pokemon Ruby where the player's character...
PKSVUI Problem
OK so I use PKSVUI as my scripting program because it seems to be the most helpful. However when I try to use a command such as "falldownhole" or "moveoffscreen" I get a message saying "unknown value in FALLDOWNHOLE (Value must be integer)" or in the case of "moveoffscreen"...
I have hacked just about all of my top Pokemon. And I prefer to think of them as homunculus Pokemon rather than horrible disgusting sick faked monsters.
So what if they weren't caught on the normal route at the normal level with the normal ability and normal attacks all normally boring...