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GoGoJJTech
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  • So 00010000 instead of 10010000? And where exactly is the "pal register byte" located, somewhere near the sprite offset? Sorry, haven't really dealt with this exact stuff before and I couldn't find any documentation on it here. Appreciate your help a lot :)
    Hmm, sorry to bother you but the palette slot is already changed, so I'm a bit confused. I'm using NSE classic, so could you maybe explain what you meant again? Thanks in advance.
    That's what I was doing, but I guess I was doing somthing wrong or mistyping cause it works now. Thanks for the help.
    Well what do you mean? Cause I'm not searching for the location I'm trying to find the image in vram and search for it.
    Ok so using vram to search for the tile's offset isnt working. I also used the map viewer to help find where the tiles were stored a little quicker, but I've searched for just about all the bytes it shows. Could you explain how you do it?
    Hey :P I friended you cause I like your work, lol. Plus you helped me twice, once yesterday and once like a year ago xD
    Hey GoGo! I have a question. I'm trying to insert DPPt music into my FireRed rom. If I export song files from Ipatix's Emerald 4th Gen Music patch, can I insert them into FireRed? And will that require instrument editing?
    Hey! The potion on the last route in the alpha is broken! You can get unlimited potions!
    I found a error:

    No, no. I'm not planning to use this as a hack or anything. I'm just really REALLY bored. I wanted to see what would happen, so this is a dummy rom. x)

    I do know the risks and stuffsies of hacking on Ruby. I hack Emerald when I'm not super bored and only Ruby when I want to see what will happen if I mess around x)
    Hey, question:
    I was super bored, and was just expanding mon on Ruby.
    I found most limiters and stuff, and everything seems to be working fine, except this:

    http://i.gyazo.com/968d3888e446dbab8da8f5742b4fb668.png

    Even if I edit it's position in a program, it stays floating. Is it because of a limiter...?

    EDIT: NVM, found the limiter. it seems there were 3, not 2 xD
    great! thanks c:
    I only use your song table and some melodies, the other melodies are placed in different offsets, and I put some missing melodies in your patch (Like the encounter themes)
    Hi again GoGo, I have a question to you, I recently made a patch of Kanto Music in HGSS style, but I msde this using your HGSS music patch as base, my question is, Can I release the patch that I made? obviously giving the major credits to you c:
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