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  • yuo know the show pokemon sprite question you ask about, i heard someone is working on it, he is using asm to do it..
    The same thing i guess..xD
    Trate de compilar el script, pero revuelve el 8 de nuevo. ¿No tendria de hacer de algun variable? Si quieres, te puedo enviar un IPS file ó un ROM para observer el problema.

    Muchas gracias por el ayudo! :)
    If you said it that way..then it is very advance i don't think i can do it on the level i am..for the other method you tell me,can you like elaborate how i do it? i now by warping etc..,but making a useless map,wont it affect the rom or something?
    you have msn?easier for you to explain..
    I really don't want to trouble you,but as you noe im a beginner to scripting,so i don't really noe much..
    basically,
    i don't really get the comment,
    do i put it after
    #dynamic 0x800000
    #org @start
    [do i put the command here]
    and what is the offset?
    and is the writebytetooffset[this word offset is offset write,not numbers rite?]
    and the script content is the script i want rite like fadcreen,msgbox,and applymoovement..
    but after the script content,
    do i copy the writebytetooffset command again and put it before the release and end?
    sorry again
    Basically this is what you tell me:
    1: Make a black area on the map[that cannot be seen in-game]
    2:Make so that when the hack start,the camera is focused on the black area instead of the hero position.
    3:With number 2 done,i can use the fadescreen command to fade the screen to black,the player won't notice any diffirence since both are same colours.
    4:Then use move camera script to move the camera back to the hero spot;
    5:Then i can do the proluged,and applymovements to the hero so the hero after fadescreen wears out will appear at the spot i want.

    Right??
    haahx,what i don't noe how to do is number two,how do i make it instantly movecamera to the blck spot.It will still shows the hero and the surrounding for awhile before going to the black screen rite?
    How do i make the camera move so fast and instantly that the player cannot see the area.
    sorry for asking too much.
    i don't understand abit of the solution you're offering me.
    I did the level script because on one reason,
    i can't get the hero o/w to be at the spot that i wanted,so i did the lvel script to make it look like a proluged is happening whereas the player o/w is moving during the black screen to the spot i want.
    hahax..
    if you're don't want then its okae..xD..
    i don't mind actually,its not like my english superb too..lol,
    and there is no tut talking about darken command
    darken huh..
    i didn't know xse has that command..
    do you have msn or something,you seems good at this,maybe we can chat,and i can ask you a thing or two
    I don't want to continue postin there,
    but i still understand how to use it..the command i mean,im using var so no flags atm..
    and will the screen be black right after the intro[meaning will not show the map at all until i make the screen come back on]
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