Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
that only answers one of the questions.
there is a header for each cry in both games, labeled crydata in one of them. the one ab out that one is unanswered by your reply, also the question about where they are in generation 1 is unanswered as well.
the confusing part is crystal seems to use...
I am wondering,
what format are the cries in first and second generation pokemon games in
and where are they in first and second generation pokemon games
I intend to convert generation 2 cries (the new ones) into generation 1 format
also, what format are the cry data in in generation 1 and 2...
I have a rather simple question: where do you look to find which super gameboy palette is used in pokemon red/blue for each individual map (not the palettes themselves because I already know where those are, but the index pointing to them [byte/word].) I tried looking on guides for that info but...
I have returned, the problem, lets just say that made me leave in the past was someone being a jerk and trying to discourage me from doing any programming because he did not like an idea I had to contribute to an unrelated project and I am sorry for what it may have caused. as for the sgb...
Time that everyone sees how worthless I really am. I try to help others only to hurt them, btw, I have begun on adding color support to ClassicMap, but knowing that everything I do is pointless, I will just simply leave behind my c# SGBPal class for all to work with themselves, request permaban...
either way it is a start, but it is rather easy to accidentally make such an assumption.
by illustrating what you just did there, you may have beat me to the punch of locating exactly what I need to get classicMap GX rendering colors, so thanks, the new continuation will give you credit for...
I am curious, it seems that there is a color palette that I have no idea what it is used for and it is between the "POKEMON" text from the title screen palette and the mew palette. I cannot seem to find what it is used for, even with VisualBoyAdvance's palette viewer showing which palettes work...
The PokeCommunity is still in its infancy.
I checked out your site and it seems you started in a forum exactly what I was talking about the pokemon community needing. Sonic Hackelbee (not sure if I spelled that right), Saxman, and Magus did the same thing you are doing there, back in '96 if I...
Most of us use IDA Pro as our disassembler, it is called the Interactive Disassembler. As for how to get it, I will not say here, I am sure googling it can help with that, or talking via email because posting a link would result in infraction. IDA Pro I discovered actually has support for...
If a "Pokecommunity Hacking Guide (PCHG)" came into existance, then you would be able to find it there, and that is why I agree with the people asking for things to be done like Sonic Retro around here.
I guess I will help with it then, by providing a disassembly of my own to compete with his, one of the nice things about retro, is that you have disassembly choices instead of rom base ones and with a true split disassembly, that is all the community needs to really take off, other than howtos...
In order to hold myself accountable in all situations (I do not like others going easy on me because I never go easy on myself.) Besides let be give an example of what would make me want to do such a thing:
Lets say you make a post in a forum with an intent of constructive criticism, hoping...
something that can be improved is what I am saying. Sonic Retro disassemblies have all the data split from the rom (I can go and get split.exe from any disassembly I want, or its linux or mac equivilent.)
There is a reason for this. A lot of tools like fatiley and directed would have a much...