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Recent content by Link_971

  1. L

    Hello, i just would to say that i really support Crystal Dust :) I have two little suggestions...

    Hello, i just would to say that i really support Crystal Dust :) I have two little suggestions and one question ; First, Is it possible to enlarge a little the Maps of Johto ? (Because we are on GBA, and Kanto region have already "enlarged" Maps from FRLG, it's more agreable). Second, your...
  2. L

    Tool: Nintendo Pokemon Rom Editor

    I have uploaded the two files here : http://www.multiupload.nl/ISNYGFICRB http://www.multiupload.nl/U126D3BL0I Changes start at $556D. That's the polygons of flowers on the first DP Map (for example).
  3. L

    Tool: Nintendo Pokemon Rom Editor

    Hi pichu, just a little thing without relation with scripts ; the saving part for polygons is a little corrupted. I have checked all bytes and it seems that NPRE modifies a few bytes in the NSBMD file, only for the selected polygon. Also, Spiky's tool does not have the same format for NSBMD...
  4. L

    Tool: Nintendo Pokemon Rom Editor

    I will like to improve this tool and integrate the DSMGE's interface into it (or equivalent). Now that Spiky is the best editor, i think it's time to have a simplified manual texture editor. :)
  5. L

    Tool: Pokémon Gen IV Map Converter

    Good idea, i will maybe rewrite my tool with a full support of these extensions. Yes, that's why i suggest more search for the two first extensions ;)
  6. L

    Tool: Nintendo Pokemon Rom Editor

    Yes, i have the same error. It doesn't work on real DS too. Viewers are not completely accurate, they can display all errors and corrupted polygons. You can't add manually a polygon, it's too complex. But... you can only use a tool like Autodesk and compare all bytes after reinsertion...
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