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I'd like to make a more "competitive" pokemon hack. Since I got that idea a few days ago, I don't have much to offer that would differ from other hacks.
However, here are some things I would change/add so far (I'll surely use a 3rd gen ROM as a base):
I'll add more to it, after doing some research.
People already told you this but, your custom sprites are superb! They fit the FR style very well.
The reason I'm looking forward to the completion of this hack isn't only because of that though:
I liked Cobalt a lot, so I can expect this one to be good as well. :)
I combined my work with the one from Doesnt. As a result, there are less bytes to write into freespace.
So, here's what to do to give exp points when you catch a pokemon:
1-The bytes to put into freespace: 2E E0 3F 02 02 00 2E 0C 3C 02 02 00 2E 0D 3C 02 02 00 23 00 F1 63 9A 1D 08 28 58 9A 1D 08...
It worked! I combined my code with your trick, and shrunked the code by a lot! Thank you, Doesnt! :)
However, I wanted to show it to you first before posting it on the quick research thread.
Here it goes:
[SPOILER]
If you don't mind, I'll post my version there.
Would you mind telling me how you fixed the music that plays after you captured a pokemon?
I made the same feature (though differently: I didn't need to replace the bytes at x15A68), which is almost flawless, if not for the music: it plays the captured pokemon jingle, then the receive exp...
Drowzee. I hate EVERYTHING on that pokemon: It's form, it's cry, it's tendency to hypnotize my pokemon whenever I meet one in the wild (or a trainer battle)...
This. Also, it always reminds me the first time I went through the sky pillar to catch it: Man, it was such a pain to get to the top floor without falling through the craked tiles!! fun!
Mine is definitely Meloetta. It was like love at first sight: I instantly loved it after seeing it somewhere on youtube. Whimsicott comes as a close second.
I may be hacking for a short time, but this is how I'm making mine:
1-Plan the hack (story, features, etc...)
2-Make the engine => implement every feature needed for the hack
2'-Test while implementing your features (and eventually correct bugs if you find some)
3-Add everything else after your...
Here you go ;). What you only had to do was to activate the pokedex menu (which is highlighted in red). If you don't need the text to repeat itself one more time, then you should remove the callstd command...[SIZE="1"]I don't know if you still need help for this script, though...