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  • Hmm, well, let me have a look through Unzl, and I'll try and rip you the image ^^ How long do you think a background will take you to complete?
    Don't worry about the ovals, they don't need to be there for a background. Just try and estimate the place the pokemon will be, and make a flat part for it to be standing on ^^
    Well, Backgrounds are more Graphics work than Spriters work ^^ Basically, what I do to help me with the limit, is every time I select a colour, do a small block of the colour on a separate image. That way you can count how many blocks of colour you have, and that will tell you how many more colours you can use. Thats what I do, and it helps me ^^
    Ok, I can understand that. Still though, do you think you would be able to try and make me a grass battle background? It can be as detailed as you like, just so long as it is only 16 colours :D
    Oh, and if I can assist with Trickster in some ways, I'd like to do that ^^ Torzach does take up most of my free time though
    Great ^^ So, how about battle backgrounds? Could you maybe help with those? And we really really need a title screen doing :D
    do you know how to insert d/p buildings and stuff into pokemon ruby i need help and no tutorial really helps
    Alrighty then, in that case, I'll jsut send you your job like this: Battle Backgrounds: I need some done. Forest, Route, Beach, Water. Do those for now, and I'll see what other ones you can do. After that there is a title screen ^^
    wow!maybe youra a good hacker!do u edit the hero intro sprite?.i already inserted it.but havent pallet edit it yet cause i dont know...can u give me some tips?
    whats a gfx? ( sorry iam kinda new here..) but i am kinda good at tile inserting..i amcurrently changing the hero intro spriite.but i dunt know how to use ape.
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