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MrDollSteak
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  • Hey MrDS, I want to ask you, since you made a patch to improve abilities moves and others, and you post a thread about abilities. Do you have like an ASM ZIP file routines of abilities or something? Or I just have the thread, the one you made? I'm asking this because I can't see some of them (like Download) in the thread, but I can see it on your patch. Hope you can guide me. Thanks!
    Don't blame ya, it's lots of work lol. Anyway, I'll definitely do that, even if I end up editing/redoing them. Thanks a bunch!
    Hey man, noticed that your Trainer resource kind of... died off. I was planning on starting one and actually getting around to finishing it. Do you mind if I pull the sprites that are already done from that thread? It'll save me a lot of work and I won't have to waste time resizing/indexing stuff that already exists elsewhere. I'll obviously credit you and anyone else in that thread who contributed sprites to the thread if given permission. I just wanted to check before I, uh, swooped in on ya. lol
    Okay, thanks man! I'll try and figure out what the issue is and Merry Christmas =)
    Spikes is 112, not sure if you mean that 128 is for Toxic Spikes specifically. Either way, for whatever reason, both Spikes and Toxic Spikes are broken in Rose. They freeze the game if used.
    Hey man, hate to bother you, but where in the move effect command table is the pointer for Toxic Spikes?
    hey mrdollsteak!
    just wondering how life's going for you~ all going well?
    EDIT: i stg i made 0 typos
    I know this is out of the question. But may I know how to do that? I tried opening commands.bsh in Notepad but it contains nothing.

    Uhhm. Do you have your commands.bsh file on your rombase? I am decompiling some battle scripts and even though I have inserted setword and callasm hack, there are some commands that are unknown to me but used in the rom like 0xE7.
    The tool cannont decompile some battle scripts because it has those codes.
    hello, me again. I tried looking at the code of Snow Warning ability on your rom base and finally found the battle script for Snow Warning. It is located at 0x909AD0 but upon decompiking the bs in BSP, I got this message:

    Hello. I want to ask for a help. I am trying to duplicate the abilities on your thread by adding new checks. But I got pproblems in showing the right ability name in some strings that appear when a ppkmn enters into a battle.
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