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Recent content by neotornado

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    Emerald hack: Pokemon R.O.W.E. - an Open World Version of Pokémon Emerald(Gen 8, Following Pokémon, Costumes and much More)

    Can confirm that gogoat did not crash the game in 1.1.1, I was able to evolve it normally and it seems to be working fine. (I think it was something related to its cry since that was where the game froze) Something I also forgot to point out is that I remember wrap's passive damage being...
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    Emerald hack: Pokemon R.O.W.E. - an Open World Version of Pokémon Emerald(Gen 8, Following Pokémon, Costumes and much More)

    Decided to start a run from Mossdeep on normal mode, pretty good overall (my gym order was Tate/Liza -> Juan -> Skyla -> Wattson -> Flannery -> Roxanne -> Norman -> Brawly) but I did run into an issue where the Elite 4 and Wallace use their post-champion hard mode levels, even when the game is...
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    Patch: MrDollSteak's Decap. and Attack Rombase

    Okay, figured out the eviolite issue. apparently, extending the amount of evolutions a pokemon can have is what broke it. So that means no leafeon/glaceon/sylveon, I suppose. Aside from that, great base!
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    Patch: MrDollSteak's Decap. and Attack Rombase

    Okay, checked on my own accord, the evolite dosen't seem to be working at all. I don't know if it was something I did with the rom, but the evolite didn't make a difference when I was testing it out with ivysaur. Okay, checked the base ROM, seems like something I did "disabled" it somehow...
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    Patch: MrDollSteak's Decap. and Attack Rombase

    Great base! However, I have a quick question. Is the eviolite hard-coded to only work for the unevolved pokemon slots? Or can it possibly work for any pokemon that can evolve? (so for example, if a cottonee was in zapdos's slot for some reason, would eviolite grant the boosts or not?
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    How to change the Worldmap in R/S/E

    Sorry if this question was repeated, but as stated, 8BPP mode won't accept the sphere files (effectively making the video provided worthless), is there any way I can get the tilemap into a RAW file? I really don't want to make the map tile-by-tile in NTME.
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