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PiaCRT
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  • Very nice i like the background you used, only thing i didn't like is that you put the "pokemon" logo on the center, but then again if you put it on the top, You'll cover the arcanine's face. xD

    And it would have been better to put "press start" instead of Press enter because on vba you can configure the controller so some people might not have enter as their start, so they are like: WTF?!?!?!?
    No problem, who are you making the titlescreen for? if you mind me asking?
    Alright cool. and here is the font you wanted by the way.Just tell me when you save it so i can remove it, i like to have my photo bucket account clean. xD

    Spoiler:
    No problem. Also, I think I cheated in the demo. I somehow didn't get a Pokemon, but beat the demo anyways (it skips the battles and goes to their end speech if you don't have any Pokemon). You may need some events somewhere to make sure the player can't do that, otherwise the game will be very easy with no wild battles and auto-win against trainers :)
    I was meaning to use it for a reference to see how the original sprite you used as a base for Yellow (I'm assuming you did use one as a base, as it looks a lot like the lass from RBY) moves in those games. That way you can compare if it's bouncy or not.
    You might youtube some RBY footage (probably a walkthrough. I think there's a lass right after brock's gym, so it'd be a good place to use as reference). Though I don't know that it's even an issue, as I honestly can't remember how the old games looked. I may look into it.
    I'm The_Unforgiven from PHO :P

    i saw your sig and i sorta knew it was you. xD
    Throughout the scripts, the keywords you should pay attention to is "Color.new(r,g,b)" The "(r,g,b)" are the RBG values of the color you want. For your project, I recommend that all of those values be set to 0.

    As far as where to find them, I can't fully remember them at the moment, but I can point out some:

    -Under PokeBattle Scene, go to where it says def refresh, and there should be an editable field under the line that handles font color.
    I played it yesterday, so I might not be able to remember some stuff.
    I'm pretty sure that's the only glitch, though.
    I've been ok.

    Im on summer holidays, so i've just been juggling a bunch of stuff. Working of SPEE databasing, making a website, playing ps3, trying to get a job and trying to get in shape.
    Looks nice so far. It definitely has the GBC feel to it (except for the few interfaces that haven't been altered yet). I was wondering though, is Yellow's sprite supposed to bounce that much? I haven't played the old games for a long time, so I don't remember for sure.

    This kind of makes me want to go read the Pokemon manga to see some of these characters that never had a role (or in some cases, just a meager one) in the anime. Yellow in particular is one I see quite a bit.
    Oh. Which version are you using? I'm just using the old versions. No glitches in the one I'm using.
    He's fine. He has a new DA account, so. I'm developing a game with him. Right now though, he's grounded from the computer or something.
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