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When I started a playtest, I recieved the following massage while compiling moves.txt:
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Pokémon: Digital invasion
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Exception: NameError
Message: undefined local variable or method `value' for nil:NilClass
Compiler:984:in `pbCheckByte'...
When starting a playtest, i recieve the following massage:
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Pokémon: Digital invasion
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Script 'PokeBattle_MoveEffects' line 5049: NameError occurred.
undefined local variable or method `element' for...
The whirlpool you used, have you added the whirlpool tile to the event or directly placed on your map.
Make a sea in your map and add the tile of the whirlpool to your event. That way, the whirlpool tile will be removed too.
Try putting an additional "end" between lines 2482 and 2483.
2478 facingEvent=$game_player.pbFacingEvent
2479 if facingEvent
2480 if facingEvent.name=="Whirlpool"
2481 Kernel.pbWhirlpool
2482 return
2483 end
In lines 2479 AND 2480 it says "if", but there is only one "end".
So try...
It worked, thanks. During that same playtest, I ran into another error while I should be encountering a wild Pokémon. I haven't edited any script parts mentioned. What's wrong?
I added 2 new types to PBTypes: Light and Space.
As far as I know, I have done this as it is said in the comments in PBTypes.
So this is my script now:
To test this script, I changed the type of Cosmic Power to SPACE.
When starting the editor, it showed this error:
What's wrong?