Sorry for late replay, here is the lines what you must replace, how is going titlescreen?
@sprites["trainer"].y-=@sprites["trainer"].bitmap.height-160
if @battle.opponent
if @battle.opponent.is_a?(Array)
trainerfile=sprintf("Graphics/Characters/trainer%03d.png",@battle.opponent[0].trainertype)
pbAddSprite("trainer",-144,0,trainerfile,@viewport)
trainerfile=sprintf("Graphics/Characters/trainer%03d.png",@battle.opponent[1].trainertype)
pbAddSprite("trainer2",-240,0,trainerfile,@viewport)
else
trainerfile=sprintf("Graphics/Characters/trainer%03d.png",@battle.opponent.trainertype)
pbAddSprite("trainer",-185,0,trainerfile,@viewport)
end
else
trainerfile="Graphics/Pictures/trfront.png"
pbAddSprite("trainer",-192,10,trainerfile,@viewport)
end
if @sprites["trainer"].bitmap
@sprites["trainer"].y-=@sprites["trainer"].bitmap.height-160
end
if
[email protected]
@sprites["trainer"].visible=false
if @battle.party2.length>=1
@sprites["pokemon1"].color=Color.new(0,0,0,160)
@sprites["pokemon1"].bitmap=pbLoadPokemonBitmap(@battle.party2[0],false)
@sprites["pokemon1"].x=-207# ends at 144*2
[email protected][0].species
metrics=load_data("Data/metrics.dat")
factor=metrics[1][species] # enemy Y
factor-=metrics[2][species] # altitude (affects shadows)
@sprites["pokemon1"].y=10
@sprites["pokemon1"].visible=true
pbPositionPokemonSprite(
@sprites["pokemon1"],
@sprites["pokemon1"].x,
@sprites["pokemon1"].y
)
trainersprite1=@sprites["pokemon1"]
end
if @battle.party2.length==2
@sprites["pokemon1"].color=Color.new(0,0,0,160)
@sprites["pokemon3"].color=Color.new(0,0,0,160)
@sprites["pokemon1"].x=-144
@sprites["pokemon1"].y-=10
@sprites["pokemon3"].bitmap=pbLoadPokemonBitmap(@battle.party2[1],false)
@sprites["pokemon3"].x=-207
[email protected][1].species
metrics=load_data("Data/metrics.dat")
factor=metrics[1][species] # enemy Y
factor-=metrics[2][species] # altitude (affects shadows)
@sprites["pokemon3"].y=-10
@sprites["pokemon3"].visible=true
pbPositionPokemonSprite(
@sprites["pokemon3"],
@sprites["pokemon3"].x,
@sprites["pokemon3"].y-10
)
trainersprite2=@sprites["pokemon3"]
end
end