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Recent content by reshilegend

  1. R

    Thanks, just a busy year, really. Slowly working on things here and there

    Thanks, just a busy year, really. Slowly working on things here and there
  2. R

    Help Thread: Quick Questions & Answers

    Holding Ctrl + right mouse button allows you to pick and place multiple blocks at once.
  3. R

    FireRed hack: Pokémon Shining Waters/Hazing Flames [Upd. Sept. 30]

    Well, it seems like I'm at that point again. For those who want to know why there's nothing new, here you go. As stupid as this whole post is. If you don't want to read it, feel free to ignore - huge wall of text inside. It would mean a lot to me though.
  4. R

    Help Thread: Map Rating/Review Thread

    Small advice, that cave entrance shadow would look better if it was sprited like the forest entrance shadow. Aka lines and not these dotted pixels
  5. R

    Help Thread: Quick Questions & Answers

    Does anyone know how FR handles the "cloudy" weather, aka darkening the screen? I would like to increase that since it's not really that dark.
  6. R

    Help Thread: Quick Questions & Answers

    Check out any tile insertion tutorial in the tutorials section, it shouldn't really be hard to learn when you you experiment on a test rom. It's basically just exporting tilesets as a .bmp with the block editor, editing them in Paint, and then importing again. Plus replacing palettes. If you...
  7. R

    Help Thread: Quick Questions & Answers

    You'd have to copy the snowy tiles in a secondary tileset that you only use for those kind of maps, export and import the palette anywhere between pal 7-12 and create blocks for them accordingly in the block editor.
  8. R

    No, I do not.

    No, I do not.
  9. R

    FireRed hack: Pokémon Shining Waters/Hazing Flames [Upd. Sept. 30]

    Hey everyone, quick overview sheet I created to hopefully gain more interest in this. Large image ahead, you have been warned. http://pokemonswhf.deviantart.com/art/Looking-for-help-574974952 Please excuse the silence, trying to restructure the team at the moment. But I would appreciate if you...
  10. R

    That's the issue I think, we don't really need any of that, except for testing which is not...

    That's the issue I think, we don't really need any of that, except for testing which is not relevant at the moment. Also it would take a while for testing to happen, so I'd say you can still wait until we do that. Should be good that way
  11. R

    Doing alright! So I'm wondering, since you said you wanted to help again, anything else besides...

    Doing alright! So I'm wondering, since you said you wanted to help again, anything else besides mapping you could do?
  12. R

    So What's up

    So What's up
  13. R

    FireRed hack: Pokémon Shining Waters/Hazing Flames [Upd. Sept. 30]

    Not at the moment, sorry. Would probably be better when we have a demo out, so I'm afraid it will take a while.
  14. R

    FireRed hack: Pokémon Shining Waters/Hazing Flames [Upd. Sept. 30]

    I do remember you, I don't think we managed to do much back then. Either way, right now we're not doing maps so we don't need a mapper, but you're definitely still welcome if you want to help with giving some mapping feedback! Essentially what I've been working on the past few weeks. You can...
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