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RichterSnipes
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  • Oh, I see. I just used a clean ROM to find where the TM was deleted so that's probably why I didn't notice the zeros were already replaced. I'll take a look at the aforementioned situation.

    EDIT: insert 00 00 00 00 at 0x124EAC
    Open your VBA disassemble and goto that offset (make sure thumb is selected). You'll see it's a bl 0xoffset. You want to set a breakpoints to this offset. From there run the game as per normal. When the TM is about to get deleted the routine you find WILL be called. Once it's called the game will break and you can see the previous instruction.

    Once again in your VBA emulator's disassembler, jump to that offset and check if it's a "bl" command. If it is, just nop it out.
    I'm not sure if you're much of an ASM user, but if you look at the bytes which I nulled out in a clean FireRed ROM, you'll notice that it jumps to a certain routine via BL.

    Put a break point at this routine in your ROM, and null out the bytes which branch to it once a TM is used. That should 100% of the time solve the problem.
    Hey I don't know if you noticed, but I fixed the TM deletion thing. Check the original TM modification post to see the instructions.
    Do you remember the offsets to rid of the Oak tutorial in the beginning? I figured out the GB Player, pretty much just have to repoint some sprites is all.
    I've actually already changed up all of the wild locations. I've also kept your implementation of the other 2 dogs as I like the way you did it. Would following your suggestion mess these up, or would it just revert them back to FR defaults? What about my new areas?

    Is this patch idea the only way to change your titlescreen or can it still be done manually?
    Hey, not sure how much you come on here these days but I figured this was worth a shot. I've been slowly working on a yellow remake over time with your hack as a base. I've got it almost completely done but I'm hung up on the title screen. It seems you moved some things around in unlz and I can't figure out where anything is located. Was wondering if you might know where some things are, in particular the charizard/venusaur sprites and the non-existent Firered logo.
    Hello, if I may ask, why do you chose to make a sideshow hack rather than a hack with a brand new story and stuff? I mean no offense when I ask this :)
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