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My first Pokemon game was red/blue(I had both for some reason). Now that I've tried some newer games it's sort of hard to go back when I know all the flaws(I've watched speedrunning) and things like abilities exist.
Weird. Bug Bite and Pluck seem to work fine in the newest update. They were leaving artifacts on the HP box when the next move was used. But the impact part of Assurance (not Acupressure) still looks glitchy or appears in back of the Pokemon sprite. It happens when used by either side.
Here are a couple more bugs I found:
In messages for Pickup and Incinerate, the item effected shows up as "???????????"
Wake-Up Slap puts target to sleep before immediately waking it up.
Game crashes during Ominous Wind animation.
Some graphic weirdness in Bug Bite, Pluck, and Assurance
Typo in...
Something quick from the Emerald IDB for anyone replacing Pokemon:
The byte @7090C checks for Pichu when breeding for Volt Tackle. To change this to Pikachu(0x19) or any other Pokemon just replace 0xAC with the 'mons index.
Not sure about a hard cap, but there is a routine to make pokemon disobey based on happiness and badges. http://www.pokecommunity.com/showpost.php?p=8510524&postcount=21
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Is there any info available on making an X Special Def.(since gen 3 only has x Special)?
I've found a bunch of information on HM scripts and ported Ephraim225's HM check to Emerald so that you don't need to teach HM's to use them.
Emerald HM scripts:
Surf:271EA0
Waterfall:290A49
Dive:290B0F
Dive(return to surface):290b5a
Cut:2906BB
Rock Smash:2907A6
Strength:2908BA
Surf...
I like Pichu, Elekid and Wynaut(cuz wynaut? get it? *ahem*) but I'm mosty interested in the main evolutions. Actually I feel like some Pokemon like Clefairy might be able to pass as babies themselves, at a low level at least.
I could see them doing something like that with their 20th anniversary. If they're going to do another remake after sun/moon I'd probably prefer Kanto over Sinnoh. I don't feel like the newer games could use a remake as much as the first couple gens did.
This looks really awesome.
I did a little testing and I think I've found a few things.
there are multiple glitches that appear to be related to synchronize:
2-turn moves(hyper beam, giga impact, razor wind, solarbeam): 2nd turn skipped, no charge animation if you use protect
no recoil on...