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  • I assume you want to apply this effect onto an NPC.
    Because the OAMs are overwritten every frame you have to modify the earlier, so that the pokemon engine copies the usual data with your modifications over the current OAMs. And those are the oam_thingies as described at: http://www.pokecommunity.com/showthread.php?t=238937

    The base offset for the oam_thingie array is there. The size too. The index is in the associated npc_state.
    Hey. I have a ASM question. I thought I saw a thread for this but couldn't find it. Has anyone found a way to create secret bases in FR?
    I created a new account in "Celebration" of the restart of my hack. I don't play alteriw though. Don't even know what it is xD
    Hey man...you are the same Sonic1 of WAH, right? Well...maybe you can help me...I'm trying to work with the JPAN's fire red hacked engine...but I've some problem to undestand how to change the hero battle backsprite. Maybe...could you help me?
    And...if I can help you with anything...only ask me :)
    wait,you can make pokemon games! could you help me create new pokemon? if you can, that would be great!
    That's when the function is calling another function with more than 4 arguments. The first ones are stored in R0, R1, R2, R3 as you know. The remaining ones are saved on the stack.
    Stack: <registers backed up by func2> <LR for func2 pointing to somewhere in func1> <excessive args for func2> <registers backed up by func1> <LR for func1 pointing to...>
    I don't really care if you credit me or not.

    0806A518 get_pokemon_data:
    08000B1C init_malloc:
    08000FE4 lcd_io_copy_queue_clean:
    08003380 textbox_mega_func:
    0806B694 get_ability:
    080B1138 special159_starter_event:
    080F9180 special0_heal_pokemon:
    copyright - 080A9179
    fadescreen - 0816CF19
    - 0816D12D
    Gamefreak - 0816D191
    Grassup and flygon flies - 0816D355
    white screen - 0816D459
    white screen - 0816D48D
    white screen - 0816D4E5
    Bike ride1 - 0816D651
    Bike ride fadeout - 0816D7E8
    white screen - 0816DBAD
    Intro Battle start - 0816DC65
    White screen - 0816DCFD
    white screen - 0816DD29
    White screen - 0816DDD9
    lava fade in - 0816DE7D
    lava fade in2 - 0816DED1
    lava fade in3 - 0816DEED
    GROUDON! - 0816DF2D
    White screen - 0816E21
    Kyorge! - 0816E359
    White screen - 0816E889
    White screen - 0816E955
    White screen - 0816E999
    Sky gets dark - 0816E9DD
    still dark - 0816EAB9
    Is it a bird? - 0816EB45
    dark - 0816ED21
    That bird did something scary - 0816EDB5
    White screen - 0816EE91
    White screen - 080A9179
    Pokemon TitleScreen- 080AAB45
    Emerald Vesion - 080AAC51
    Press Start - 080AAD65
    White screen - 080A9179
    Fade in blue - 0802F8D9
    still blue - 0802FAB1
    blue... - 802FBA5
    blue....... - 080300B1
    New Game - 0803024D
    Black screen - 0803027D
    Black screen - 080307B1
    Background loaded for birch- 080308B1
    Birch appears - 08030928
    Hi! Sorry to keep you waiting! - 080309CD
    This is what is called a Pokemon. - 08030A2D
    This world is widely... - 08030BCD
    And You Are? - 08030C19
    Spotlight went right - 08030C91
    OMG he left! - 08030CD5
    Is that me? - 08030D85
    Nothing? - 08030DC9
    Are you a boy? Or are you a girl? - 08030E09
    Boy - Girl Multichoice - 08030E39
    prepare - 08030FD5
    All right. What's your name? - 08031015
    press a - 08031041
    fade to black - 08031091
    still black - 080A9179
    Your name? - 080E465D
    black - 080A9179
    black - 0803261D
    I'm back! - 08031105
    so it's?- 08031145
    yes no - 08031189
    spotlight to left - 08031221
    I'm gone - 08031259
    Ah, okay! - 0803133D
    birch gone - 080313E5
    All right are you ready? - 080314C5
    I'm shrinking - 08031581
    nothing? - 080315BD
    I'm white? - 08031631
    black - 080A9179
    black - 080AB161
    Overworld - 080AB1B1
    I wrote a script that converts the characters. Because the db contains a copy of the rom I can just overwrite those bytes to become ASCII without damaging the ROM next to it. My script was designed for Firered so you may have to adapt it. You can run the scripts via the "File"-Menu. Select the area you want to convert first. Then run the script. I also included a restore-script in case you mess up.

    DOWNLOAD HERE: http://www.mediafire.com/file/j9gk4sifkku4ij0/poke2ascii.tar.lzma
    Haha. I knew about the database notepad but I was afraid that people wouldn't find the button or even know that it exists. oac_ and unc_ are the same. They are callbacks for oam_thingies. uns (=unknown_structues) have callbacks too but are never called "raw". They are first copied into an oam_thingie. I should rename them.
    E awe Dark ?
    tudo certim, venho até você para fazer uma pergunta,
    você sabe de alguma maneira para poder checar se esta de dia ou de noite, para por exemplo setar flags para que alguns eventos só ocarram de noite.
    Don't worry.
    I don't want it right way.
    Thanks again.
    I'll get everything ready, before anything.
    Hey thanks so much, Just to let you know that was my OLD! hack i have a new hack in the making, (no thread 'till the beta ) And this is much much better. So thanks so much and December will be fine,:) thanks you will get loads of credit:)
    Hey there, You have like hardly any comments, But i seen you tutorials on the world map a rubbish do you think you could do it for me?
    Or just join my team? you will yet credit of course. Well thanks in advance. Ben
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