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Recent content by The Shadow Knight

  1. The Shadow Knight

    FireRed hack: Pokémon Radical Red (VERSION 4.1 RELEASED! Gen 9 DLC Pokemon, Character Customization now available!)

    And that's that, I don't think I'll be doing this a second time any time soon... Other pokemon that contributed throughout the run: Clefable, Azumarill, Excadrill, Dugtrio, Parasect, Ferrothorn, Arcanine, Jynx, Alakazam and Togedemaru. Highlight of the run was probably Centiskorch taking out...
  2. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    That's untested, but is almost certainly not going to work.
  3. The Shadow Knight

    Crystal hack: Space World Crystal - Beta 4.1 available

    A small bugfix update is available.
  4. The Shadow Knight

    FireRed hack: Pokémon Radical Red (VERSION 4.1 RELEASED! Gen 9 DLC Pokemon, Character Customization now available!)

    I may have overcompensated a little for the implied difficulty while picking my team members, it ended up being a rather meta team. Top notch battle design all around, it was a blast to play!
  5. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    In your hex editor go to offset 00720090. Usually hex editors will show the offset at the left of the view and have a function to enter the offset to jump to. If using the latter make sure to set it to hexadecimal instead of decimal if the option exists.
  6. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    This is a routine that already runs for every mon that is generated. It would need a bit of a makeover and perhaps a RAM flag to watch to also be able to guarantee a shiny. I was under the impression that forced shiny encounters are already a solved problem though, so I'm not sure there's much...
  7. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    Version 1.3 is now available. It fixes the issue reported by @Alucard1989pl and introduces an extra feature for Fire Red.
  8. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    Sorry for the late reply. I haven't tested this myself but they should be transferable as Game Freaks hack checks are not that in depth.
  9. The Shadow Knight

    Want a taken username? Check here

    Old username: TSK New username: The Shadow Knight This is one of the few places I use the abbreviated version so I might as well have it updated for consistency's sake.
  10. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    One thing I can think of is a different Base ROM version, I double checked and it seems I based off a v1.0 Fire Red ROM. It's likely the issue is that the both of you are patching a v1.1 ROM and that the offsets for the relevant stuff don't align. It's pure luck it doesn't happen to crash after...
  11. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    The patch will only work with the English version I'm afraid.
  12. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    Can you set the rate to FFFF and see if you get a shiny nearly every time?
  13. The Shadow Knight

    Patch: Shiny PID Reroller(Changing shiny odds)[Fire Red, Emerald]

    Could you pass me a copy of your save file? Also, what did you set the reroll count to?
  14. The Shadow Knight

    Levels and movepools(except where needed for the changed mon) are unchanged from base Crystal.

    Levels and movepools(except where needed for the changed mon) are unchanged from base Crystal.
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