okay so I took your idea and used it differently, aka using it on my sand team, and because rain is so common (if it's sun/hail I can beat it w/o vaporeon and as a whole STAB scald should be able to take on things the others can't for sand) I let the other inducer get in first, then switch to vaporeon, waits til it status' me or tries to attack (aka not using attacking because ASSUMING it's water absorb on a sand team), toxic it, HP grass it (since politoed can just perish or toxic vaporeon @ the above assumption) and it's halfway dead, unless a steel type is sent out, use toxic if not switch to scizor +2 superpower OHKO ferro (usually would be sent against vaporeon) and let tar setup weather and SR as it wants. Only thing is as a result I don't have anything against Rotom-W but we'll see how that goes. I guess gliscor w/sand veil + acrobats should be able to 2HKO it after one SD KNOWING how unreliable h-pump is. :3