• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
V
Reaction score
2

Profile posts Latest activity Postings About

  • Hey, thanks a lot, but yeah. Been out a few months now. It's the way I've been brought up I guess. I was never shy about playing with barbies in the front garden. xD
    You would just put 200 in the stretch boxes... but that would make it twice the size of the original image. You could try for twenty-five, but that may be too small. If it is, try 45, 40, 35, and 30... one of those should be the size you want. It doesn't really matter if the image gets distorted, as you can always refer to the original.
    In Paint? With everything you want to resize selected, right-click, choose Stretch/Skew, and input the amount. All of the ones in my tutorial were fifty percent of their original size.
    So long as you resize images by a whole factor, there should be no distortion. 12.5%, 25%, 50%, 200%, 400%, etc.

    ...Well, anything less than fifty percent might distort the image a little, if it's small to begin with.
    I prefer pineapple upside-down cake, but obviously, I'm a big fan of carrots. :D
    Try shading in the DS style to start, it's very minimalist. I can't really offer any advice, since it's kind of a case-by-case thing, and I'm not great at it myself. Just find a Pokemon with skin/fur/feathers similar to what you're making, and shade like that.
    Hmm... A few, yeah. First, remember that organic things are usually round. Your head, eyes, ears, nostrils, even your fingers: round. Make sure that when you're going from a vertical line to a horizontal line, you round the corner. Check out any post of mine in this thread, and compare my modifications to the former ones.

    You should also complete your line art before moving on to coloring or anything like that, but you can always add parts to it later.
    Use the right mouse button to select the lightest pink, then use the square selection tool to put the map on the green square.
    If you want to replace colors on something really big and/or complicated, you can make the color you want to replace your secondary color, then drag it onto a big square of the color you want to replace it with.

    No problem! Here's another tip, for recoloring; use the eyedropper tool to select the color you want to replace by left-clicking it, then select the replacement color by right-clicking it. Switch to the eraser tool and use the right mouse button to run over the original color on the sprite or whatever that you're editing. Here, give it a try:



    Copy this into Paint, and make all of the squares green with the eraser tool. Though, you could have done that with the flood fill tool. If only I had a better example of where it's useful...

    [IMG]

    Oh no! Part of Marchare's shading has turned blue!
    Move them? Well, the square selection tool. If you're new to paint, look at the bottom of the toolbar when you're on a selection tool. There are two buttons with colored shapes on them; while the bottom one is activated, it will turn your secondary color (white by default) transparent.
    a good stalker never reveals all he knows. this is why i did not.

    i let you tell me this yourself, as i am a good stalker :3
  • Loading…
  • Loading…
  • Loading…
Back
Top