I don't but I'm considering getting some just for that quote.
How about 4:00 AM - 10:59 AM = Morning, 11:00 AM - 6:59 PM = Day, and 7:00 PM - 3:59 AM = Night? That's 7 hours for morning, 8 for day, and 9 for night (as opposed to 6, 8, and 10 in Gold). On the topic of palettes, I'm trying to see if it's possible to make the windows of buildings light up during night. I think I'd have to designate a special color just for the windows, though, because if I just set the normal blue that the windows use to yellow, it'll change a whole bunch of other stuff too.
Well I made it change the colors and I think they look pretty good but now I need to find some way of making sure that the code only runs when the game is in the overworld. Right now, it changes the palette pretty much everywhere, including the entire intro sequence, the titlescreen, the bag, the trainer card, the battle screen (though it's a little weird). So pretty much every place you can think of and then some. Plus there are some kinks that needed to be worked out like if you're on a map at 6:59 PM and then the clock ticks over to 7:00 PM, when you enter a building, the fade out uses the night colors. It's hard to explain but it doesn't look good. I'm sure I can find some way of fixing it though. No problem is unsolvable, right?