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I tried setting the var value to 0, and that didn't work, but then I went into the script and put the setvar command after the release command instead of the end command.
Now my script finally works! Thank you guys so much for the help the past couple of days!
I'm making progress. I got the text string in the script to pop up on screen and work. However I want this script to only play once, which would mean I need to set the value of the variable controlling this script to a different value at the end of the script. I tried doing this, I put "setvar...
That kind of worked. When I step on the square the script is set on, the player character stops in place, but doesn't do any of the things the script calls for. When I compiled the script, it gave me two offsets for the two different pointers in my script. Did I maybe use the wrong one?
No dice.
Here, https://i.imgur.com/8U7fYZK.png, is the script I want.
This, https://i.imgur.com/XfMVRX7.png, is the script that pops up in Advance Map every time I try to edit the script, even after I compile the script I want.
I've run into another problem, so I figure that I might as well ask it in this thread instead of spamming this board with new threads.
Basically, I've created a script in XSE, which has no bugs, but whenever I try to import the script into Advance Map, it erases itself, I guess would be the...
Just to confirm, in this image, https://i.imgur.com/pv3zIOR.png, 0x54A08 would be where the number at the top and the number at the bottom "meet" so to say, as if I were to draw a line straight from each of them and edit where they cross, correct?
I am extremely new to hacking in general and have never done any hex editing. Do you know of any guides to hex editing? For example, I can find, at least close to, the hex values you indicated in the editor, but I don't know what to do about replacing the values for each hex value.
The first question I have is simply how would I go about changing the map and tile you spawn on after Oak's initial speech in FireRed? I am not concerned with changing the actual text in the speech at this point, I just want to change the spawn location so I can test the maps and scripts I have...
Kind of.
What I want to happen is this.
-You get past the "Press Start" screen.
-The game prompts you to pick your gender
-{there is a black screen, some talking happens}
-{the screen fades in to your player standing next to a bed}
-{an NPC who is sitting in a chair turns to face you, and...
I'm not sure to be honest.
The reason I'm thinking it needs to be a flag is because this script will happen at the very beginning of them game.
So basically, it would set the starting position of the player.
That is the part I am stuck on.
What I want to do is have the screen fade in and then just having your player character stand there.
An NPC will then turn towards the character (from across the room), and then exchange dialog with the player.
I know how to do all the specifics (make the NPC face the character, fade in...
Backstory:
I've been playing Pokemon Hacks since this Summer when I found WAH. I told myself that too many of these are in a foreign language, so I google searched "Pokemon Rom Hacks". Of course WAH popped up again, but I also found this site called PokeCommunity. So I end up here, playing all...
This game continues to be great since the last time I got stuck.
But alas I got stuck again.
I am at the part where I need to get to Lost Shadow.
Can someone tell me how to get there?
Oh yeah, one more thing.
Where do you get flash at?
Yeah, I eventually got through, that was really annoying.
Although I have to say that I love the Lost Woods/Saria's Song music when you get off the train.