Wow that's quite a lot of progress. DE5PA1R is working on the txt files while I do the move effects. I was thinking of doing the moves+effects and then starting on the abilities once all of the moves had been sorted.
I did think about being selective concerning who to give the moves to, but it's a bit of a sticking point. Obviously I don't want to be the reason that there are a flood of poor quality/clone Essentials games with D/P moves, but at the same time I don't want to seem like I'm ignoring or shunning those that are just beginning to learn RGSS. I'm sure you know the amount of work that's involved when undertaking a Pokémon project, even with the Essentials kit. I suppose one option is to release a semi-complete version, with some of the moves in, telling people that if they look at the sections for the implemented moves it should give them a clue as to how to implement the remaining ones. That way if anyone sees Dialga/Palkia using Hyper Beam, they know that the person has just taken the moves that have been done and not looked at how to get the rest of them in. As I said, it's a bit of a sticking point. Still, we've got plenty of time to think about it as this isn't going to be complete any time soon.