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Maruno
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  • Hey bro, I'd been looking for this for a long time but I can't find the answer, so I decided to ask you... How can you change the pokemon essentials internal font, I want to change it to Arial && and for example change the color to the predeterminated menssages like in the choices ?
    sorry for the trouble ;)
    Ah, my bad, I misunderstood what you meant by two separate scripts. But yeah, I've always been opening the editor via the folder, not the in-game debug menu, so that fixed the issue :)

    Thanks a lot for the help!
    Sorry for the late response. But yeah, that's what I did before asking you actually, I changed all the "old" values to my new screen size(700x500) and nothing changed. Heck, I practically edited anything just to try and get something to change. But no dice.

    The script I'm editing is called PokemonAnimEditor, which I'm pretty sure is the one I'm looking for. I'm assuming the internal one is in PBAnimation.
    Hi Maruno, I had an essentials question I'm thinking only you could answer. So I was trying to expand the animation editor's work area to better fit my game's larger screen size. However any edits I make to AnimEditor script, don't affect the editor upon reboot. Is there something else I need to do? Thanks!
    Hey, I noticed in your examples on the Pokemon Essentials project, cut, surf, and such, don't require you to even have the TM, much less that a pokemon have it learned. What is the easiest way to make it so that the pokemon has to learn it first?
    I didn't mention what kind of game it is because I didn't know how to classify it. But thanks! I'll update my post when I get on my computer again
    Hey Maruno, since PokéCommunity is breaking some scripts, how about putting a pinned advertisement about the "Show Printable Version" feature or something like this in Scripts & Tutorials section?
    The worst part is that they don't do it on purpose. Or at least I don't think they do. I gravedug a thread back in the day when I was a noob. I think it was only a few months though. Didn't know how forums worked back then.
    Oh, the sleep glitch is only "infamous" because a lot of players encounter it in braillemon but I've never been able to replicate it myself, thus making debugging the problem irritatingly difficult.

    Sorry for any potential heart attacks :p
    I don't see why they wouldn't be useful, you're effectively showing them a live example of one of the formats their debating. Sure Game Dev isn't as active but it's still a very similar environment. Yeah I really like having a forum for it in general, it makes for much easier viewing when well managed.
    I like this. Good well written post and It's nice to see game dev section being useful for ROM hacking as well.
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