I'm planning to do a dynamic rombase for emerald, I'm already a little advanced.
I'll try to use and eventually fix jambo method.
So I started to write the move set, I've already done the first gen.
So, if you're motivated enough, start from deoxys, then rayq, groudon, etc..
In that format :
.align 2
croconaw_learnset:
SCRATCH
1
LEER
1
WATER_GUN
1
RAGE
8
BITE
13
SCARY_FACE
15
ICE_FANG
21
FLAIL
24
CRUNCH
30
CHIP_AWAY
33
SLASH
39
SCREECH
42
THRASH
48
AQUA_TAIL
51
SUPERPOWER
57
HYDRO_PUMP
60
.hword 0
.byte 0xFF