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Gold Vs Silver Relesed!!!

rm2kdev

Pokemon XP Developer
188
Posts
19
Years
  • Gold vs silver is relesed Finally

    it includes a full tutorial with screenshots about developing maps scripting and viewing even how 2 distribute your GamMovs

    just keep in mind that there is no scripting safeguard when u run your script if you have coded it wrong it will not tell you it will generally just crash the engine.

    Feed back on Gold Vs Silver is greatly appreciated thank you to all the supporters on the screenshot topic please post reviews feedback etc for posting on the website when its made
     

    rm2kdev

    Pokemon XP Developer
    188
    Posts
    19
    Years
  • Your right i could sell it for squillins but im not a product monopolising money shark like microsoft now am i lol its totally free for the time being i mightmake some kind of pro version with advanced scripting like c++ or something but till then this is totally free
     

    [_DarkDragon_]

    FireDance Trainer
    836
    Posts
    19
    Years
  • finally :D *starts working on sprite "comic" gamov* :P

    PS:
    can we get the 4 layer version working soon? (although I still think people should be able to choose up to at least 7 and then it was up to them how many they would use :P) thanks in advance :D

    --EDIT--
    I found 2 bugs :\ (so far :P)

    1. In the script editor, when you click on "Load Tileset", if you select Cancel it will give you the following error:

    Run-Time Error '481' - Invalid Picture

    the second one is in the map editor, if you try to save a map with a non supported character it will give u an error saying the character is not supported and will close the program, which means you loose your map ;_;

    --EDIT2--

    Another one, when you minimize the script editor, guess what? ERROR :D

    PS: I'm not doing this to be evil, only so that I can help you improve the program ;)

    --EDIT3-- o_O

    OK, I managed to cooperate with the errors and made my first GaMov o_O
    the problem is, I did everything like you said in the tutorial, there are no errors in the script but it still doesn't play :o

    Could you please look at it and try to find out what is wrong with it?
    Hiro Introduction

    thanks in advance :P
     
    Last edited:

    spike6958

    TCG Collector
    1,197
    Posts
    18
    Years
    • Age 35
    • UK
    • Seen Apr 30, 2021
    this is cool but when i try to enter the player file it keeps telling me that there is something missing
     

    rm2kdev

    Pokemon XP Developer
    188
    Posts
    19
    Years
  • Okay those errors that you mentiond DarkDragon are all fixed,
    There was no problem with you game (i had a slight coding problem :P) so i would advise against using this relese i will make a new relese tomoro that should work any other bugs should be posted between now and when i post the update tomoro

    DarkDragon, i did notice in your coding a few little misteaks
    Narrator must be a char that isnot visible and all your player must have a faceset named after the charset
    Charset name : Hiro.bmp
    Faceset name : Hiro-face.bmp
    Or the interpreter will crash
     

    [_DarkDragon_]

    FireDance Trainer
    836
    Posts
    19
    Years
  • what about the 4 layer thingy? :D (changes the code)

    --EDIT--
    Oh, I found another thing that might interest you :)
    When you save your script even though it says save as GSP file if you don't write .GSP in front of the name it will save it as a map o_O

    --EDIT2--

    Does the face file have to be in some format? like 100x100 pixels or smth?
     
    Last edited:

    rm2kdev

    Pokemon XP Developer
    188
    Posts
    19
    Years
  • i will add 4 layers tomoro :) it wont be hard. i dont really see the reason you need 4 layers but heh
     

    rm2kdev

    Pokemon XP Developer
    188
    Posts
    19
    Years
  • oh just noticed another error in your script Dark Dragon :P
    you placed the char at like 2,3 or 4,5 its ment to be the second number (thepixel)
    128,128 = 4,4

    *EDIT
    sorry avatar i didnt know you was asking credit i was in a rush to grab some charsets and i just downloaded and closed the window i will include you name in a Credits text document.
     

    rm2kdev

    Pokemon XP Developer
    188
    Posts
    19
    Years
  • (dont understand this)Oh, I found another thing that might interest you
    When you save your script even though it says save as GSP file if you don't write .GSP in front of the name it will save it as a map o_O


    facesets are 40x40
     

    [_DarkDragon_]

    FireDance Trainer
    836
    Posts
    19
    Years
  • ok, found another bug o_O, when you click on Save and then cancel u get an error as well :\

    I corrected all errors now but it still refuses to play o_o
     
    24
    Posts
    18
    Years
    • Age 30
    • Seen Feb 23, 2006
    Problem

    My program didn't work, just like Dark Dragon's. I think I programmed it right. If this will be fixed in the release tomorrow, then just say that. I can wait a day.

    (Wow, this thread sure is popular :shocked:.)

    *Edit* Added Attachment
     
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