@Mew_nani:
Oh, I knew
that.
I meant that he could
edit one of the magikarps to include the gender difference :P
And I was just pointing out a pattern. AI Necro is 100x100. Steelix is like 82x70, so I guess the first gen sprites just happen to have those exact dimensions o.O
Also, just asking, but why do you want to implement 4 gen sprites?
If you want to do it yourself, I can post/pm you a tut, I have already implemented a 4th gen zubat ^^ (attached if you want to see)
@DarkDoom3000
Are the type "bars" in the HUD file used for anything? (or did you just randomly copy them from bulbapedia? o.O)
Is the "Kid" spritesheet used for an NPC?
None of the Gym Leaders have sprites facing left/right (or up, in falkner's situation) ._. (though it might not matter :P)
Are Poke1-Poke12, p.(pokemon), or p.z1 used? If so, can I have a general area? (If this is too much, its ok :P)
In the system folder, is there a reason for all the variations?
Since there are so many like chipsets, which is the one used in Aurum and pokemon centers??
Glitches (All refine :P)
Large Jaw was created even though i didnt have enough fangs or whatever, wasnt paying attention ._.
TM Rock Slide can't be created even if 2 TM Rock Tomb are obtained
~>!GAME BREAKING (ish) GLITCH!<~
(Btw, the Helping the Environment Trophy description is missing a 's' after Item.)
For the objectives of the gym leader trophies, instead of
Objective: Defeat gym leader: [Leader Name]
it should be
Objective: Defeat Gym Leader [Name]
The word Gym is not needed, however.
Falkner is still spelled wrong in the description :P
Also, if you have the music off when checking trophies, when you exit, the sound will be on for a second. This happens every time you enter a map. Hitting hotkey 9 will just screw things up even farther, the only way to turn it back on is to open up the trophies page again. EDIT: You can also turn sound "on" with hotkey 9 and walk to another map (that has music)
It's kinda weird listening to Arbor Forest music in a gate house, you might want to change that...
Speaking of music, the Pokedex needs some :D
Speaking of the Pokedex, when clicking 'Special' in the Gen 1 pokedex, it stays as the gen 1, still displaying the option 'Special', is that supposed to happen?
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I finished editing the indoor chipset so that the player's room is revamped, will do the rest, of course.
I kinda need suggestions for the wall, the staircase (a bit small right now), and the "carpet" (which is just a blue square right now...)
Attached is a screenshot :D
(If you look closely at the one with the 4th gen Zubat, I also edited the [wait?] bar)