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Teh Blaziken's Scripting School

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  • 437
    Posts
    Thanks man i found it

    Now how do i find the offset number


    #PROCESS: C:\Documents and Settings\My Documents\Games\GBA - Pokemon - Fire Red Version USA\sql-pkfr.gba F:2 for read
    ---------------------------------------------------------------------------------------------------------------------------
    #PROCESS: C:\Documents and Settings\\My Documents\Games\GBA - Pokemon - Fire Red Version USA\sql-pkfr.gba F:3 for read
    ---------------------------------------------------------------------------------------------------------------------------
    - Pushed yesno.$begin to 800048
    - Pushed yesno.$done to 80006C
    - Pushed yesno.$takethis to 80007E
    #PROCESS: C:\Documents and Settings\\My Documents\Games\GBA - Pokemon - Fire Red Version USA\sql-pkfr.gba F:4 for read
    ---------------------------------------------------------------------------------------------------------------------------
    - Adjusting yesno.$done in 0 at 880006C
    - Adjusting yesno.$takethis in 0 at 880007E
    - Putting [jZ+l
    - Putting [ÈãäÙ
    - Putting [ÎÕßÙ
    |
    \- Processed 0 Lines


    I dont know which one it is
     

    score_under

    Inactive; Former ROM hack tool author, ❤️
  • 526
    Posts
    Your answer: 800048

    - Pushed yesno.$begin to 800048


    That's the line: It pushed all of your script data in $begin into the offset 800048 (and $begin is where it starts)
     
  • 5,814
    Posts
    • Age 30
    It says it on the test....It os 0xFF.
    Ok I have a question, since Thethethethe's tutorial has come out, I feel no need to continue mine. Should I?

    I think you should, I mean thex4's tut is awesome.
    But what if people don't understand it very good(like me), they might need another tut that they could understand.
    Plz don't quit.
     

    Ghost

    [b][color=orange]ツ[/color][color=teal][i]In the Ma
  • 742
    Posts
    I got a question
    I puted a warp set like this
    Map Bank 0x17
    Map Number 0x3
    Warp 0x0
    It takes me nowhere,it just freezes the game
    And I know you haven't gotten to this part,but I'd like to know why this happens
    Oh and the script is alright,I already tested it without the warp
    But with the warp...
     

    TB Pro

    Old-timer
  • 2,708
    Posts
    Uhhhhhhhhhhh.................
    How do we even need this if there's the_X_4 tutorial
    Seriously,you need to learn TB_n00B

    Ok first off, You are just mad because of my sig:) Second, I decided to quit already because of Thethethethe's tut. Third, I have never seen you do ANYTHING, so how can you call ANYBODY a n00b? Lol you crack me up 0_0rettef4!

    EDIT: Warps go like this: Warp [Map Bank] [Map Number] [Event Number]
     
  • 5,814
    Posts
    • Age 30
    Uhhhhhhhhhhh.................
    How do we even need this if there's the_X_4 tutorial
    Seriously,you need to learn TB_n00B

    O.K., not to be rude, but u need to stop calling people n00bs all the time.
    Ur off my friends till u learn to stop calling people n00bs.


    On Topic:Glad to see ur sticking with ur tut.(with my motivation :P)

    EDIT:Wait, UR QUITING?!
     

    TB Pro

    Old-timer
  • 2,708
    Posts

    O.K., not to be rude, but u need to stop calling people n00bs all the time.
    Ur off my friends till u learn to stop calling people n00bs.


    On Topic:Glad to see ur sticking with ur tut.(with my motivation :P)

    EDIT:Wait, UR QUITING?!

    Erm......Well....I will if you want:) I don't want to let youngens(lol) down, my friend.
     
  • 5,814
    Posts
    • Age 30
    Well, thex4's tut is good, but I'm having a hard time understanding it...
    It would be nice if you could continue urs.

    (lol, youngins, Ha!)
     
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