Hi Guys:
I've encountered a huge problem. I was setting up a TEAM ROCKET-like event series(like an evil organization take possession of a company and will run away after being defeated) and those evil trainers are gonna battle the protagonist first and when their BOSS is defeated, they ought to be gone and leave without trace. However, I'm unable to set things up since whenever I add the third event page, it would be auto-deleted after I test the game. What's going on with it? Does the trainer battle system makes the trainer battle event to have only two event pages in total? How can I set up this event series? I'd appreciate it very much if anyone of you could help...
i already set this up in my game (Nice to know someone is bringing back team rocket too)
anyway, do this -set an event at what ever point in the game you want this to happen after (this being the team rocket event) and give it a control switch to turn on.
now, team rocket people have a blank first page of events (no graphic either)
now on there second page, have the conditions for it be the switch you set before (that way they all only apear after that point in the game) and put the actuall battle on this page.
now, if you want each on to disapear after there own battle, then do this -
in the second page, at the end of the battle, set the self switch A to on,
make a third page, and have it have the self switch A as it's condition. leave this page looking like the first.
if you want them all to leave only after the boss is defeated, then do this-
in the second page, at the end of the battle, set the self switch A to on,
make a third page, make it say whatever you want it to so that when people try to talk to it, it says something if you want,
make a fourth event page, have it's condition set to a new switch of your choosing, and have this page be like the first page, blank, no graphics.
now, when you get to the boss, at the end of the fight, when you make the boss dissapeare, have it turn the switch we just made on.
and there you go. a team rocket event tree.
i should have read this further, sorry, at first i only read the first part.
anyway, it should not be auto deleating, if it is, try saving after every change you make in the game. that should stop it from deleting it every time.
the only thing i can think of is that when you go to play it, you haven't been choosing to save it. if not, then i have no idea