pkmin3033
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If it was a proper battle you could choose to win, then yes. I've seen the "unwinnable battle" scenario used in various JRPGs over the years, and I really am sick of it - it doesn't really serve any purpose other than to illustrate how weak you are at that point in time, and you KNOW you're going to be able to trash the offender eventually. Having a battle you could lose that would significantly impact the story, or a character you'd never be able to beat no matter how many times you challenged them, would be interesting. If it had a proper impact, rather than just something you could easily undo by winning later, or were expected to beat later, then yes. But it's a very old and tired JRPG cliche to have unwinnable battles, and I don't see the purpose it would serve in Pokemon.