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[RESOLVED] How to make touch events when surfing

53
Posts
8
Years
  • So I was trying to make an (touch) event that occurs while the player is surfing. But apparently the game does not recognize the surfing player touching an event, but instead maybe the Pokémon, which, of course, does nothing at all, so the player just surfs over the event without the event ever taking place.

    Is there any way to make an (touch) event happen while the player is surfing over it?

    Thank you for your help in advance :)
     
    Last edited:

    ReVaN777

    Creator of Pokemon Titanium
    108
    Posts
    12
    Years
  • i am having this same issue, i did find out that if the touch event is on a rock it will work but other then that i'm as stumped as you. i'll let you know if i figure it out.
     

    ReVaN777

    Creator of Pokemon Titanium
    108
    Posts
    12
    Years
  • i have a character picture thats is called invisible and when i place it as the images for my touch it worked while my player was surfing. picture attacked move mouse down

     
    53
    Posts
    8
    Years
  • Wow, thank you for the quick response. I would have never thought of such a solution. I was trying to find a way to adjust the script, but that could have taken some time.

    Thank you very much for your assistance.
     

    tImE

    It's still me, 44tim44 ;)
    673
    Posts
    17
    Years
  • Not to beat a dead horse, but another solution, if you don't want the touch event to be impassable, is to make it a "Parallell Process"-event with a Conditional Branch, with the script [ get_character(0).onEvent? ].
    This works kind of the same way doors do in Pokemon Essentials example maps. When the player is on top of the tile with the event, the event starts.

    Example:
    Spoiler:
     
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