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  #151    
Old May 18th, 2016 (6:11 PM). Edited May 18th, 2016 by Spira.
Spira Spira is offline
Programmer for Pokemon Eternity
 
Join Date: Jun 2009
Posts: 125
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Currently looking for mappers and 2D spriters.

Mapper: We are looking for someone to take over the majority of mapping and help create a new region (we have many concepts). We use our own map editor; easy to learn and get use to. We are looking for someone to increase the amount of maps we have with their creativity and designs. Someone who has experience mapping for Pokemon or 2D games specifically.

Spriter: We are needing someone to develop more resources for our mappers, typically things like gym tiles, doodads, and new region schemes (farms, deserts, forests, ruins, different city architecture, etc) so we can have a large variety in the game. We have many already, but am looking for someone to add more flair to the maps and create more varied zones and add on to what we have.

Here is an album for an small sample of existing tiles. You won't be building from scratch, just adding on.


Story Creator: We need someone who can help drive the story with side quests and main quests. This would include dialogue, names; the who, what, when, where, why. Someone whose main language is English.

Game title: Pokemon Eternity

Team members: Myself, Sven, Damaris, Petra, Ankith, Phillip

Current progress made: Closed alpha, extremely playable, see link below.

Here is a link to some videos and more: http://www.pokecommunity.com/showthread.php?t=354177

Preferred method of contact: Skype or PM
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  #152    
Old May 18th, 2016 (7:18 PM).
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SpartaLazor SpartaLazor is offline
A238
 
Join Date: Sep 2015
Location: North Carolina
Gender: Male
Posts: 100
Well, I'm not really expecting much of a response to this. I've been around here long enough to know that it's hard to get members of a team together. But I thought I'd still give it a shot. You can't really expect a response if you don't put something to respond to out there.

Position(s) Being Recruited To:

Small-Time Scripter: I'm not really looking for someone to make a bunch of custom scripts. I know that takes time and effort and is usually somewhat tedious, based off of my short time of trying to learn to code. What I'm really looking for is someone who knows the code pretty well, and can assist me in fixing the small errors that I've been having. I'd rather have a person that I know and trust rather than having to run to the help threads everytime I have a problem.

Mega Evolution Spriter: I'm not asking for a full Pokedex of Fakemon, overworld sprites, or trainer sprites, just a couple of custom Megas to make the game a little bit more unique. I have ideas for a few of them (Whiscash, Tropius, and Luxray) but I'm willing to let the spriter, should they choose to accept, have their own freedom and do what sprites they want to do. I'm a fairly reasonable person, not a tyrannical dictator, after all.

Musician: Again, I'm not asking for too much, maybe just a couple of pieces of music to help make the game a little more unique. At the moment, I'm just running some music from official Pokemon games through Audacity to make them a little bit different. So the current music department is a little low tech. And again, I'm not really looking for any particular style, though I am a big fan of acoustic guitar, but I'm open to anything.

Team name:
The Loyal Group (but that's subject to change)

Team members:
Just me at the moment.

Game title:
Pokemon Loyalty

Current Progress: There's a demo that goes up to the fourth Gym. About 5-8 hours of gameplay.

Link to the Game's PokéCommunity Thread:

Not exactly an attractive thread, but here it is, in all of it's glory:

http://www.pokecommunity.com/showthread.php?t=355642

Preferred method of contact:
PM me here first if interested, and I'm working on a better method of communication for afterward. It'll probably be a Discord channel.

Additional Information:
I'm currently working with a separate team for a separate project, and it's been a blast. We all get along pretty well, and everyone there is talented at what they do. I would love to have those guys help out here, but I honestly think that it's best that the projects remain separate.

That being said, I would like to try to replicate that kind of group for this project. I know that my chances are pretty slim, and I know that I'll still be able to get by on my own, as I usually do. But I still thought that I would give it a shot anyway.

Thanks for reading, if you made it this far. Have a smiley:
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  #153    
Old May 23rd, 2016 (7:12 PM).
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FlamingFalcon FlamingFalcon is offline
Fan Game Developer
 
Join Date: May 2015
Location: USA
Gender: Male
Nature: Calm
Posts: 10
Position(s) being recruited to: Spriter (Overworlds, Battle Sprites, and Tiles) and Music Composer

Team name: Lunation Productions

Team members (Currently Active):
FlamingFalcon- Head of Game Development (Mapper, Eventer, Scripter), Storyline, Temp. Tileset, Temp. Composer
MeetYourReaper- Head of Artwork (Concept Art, Promo Art, Sketches), Storyline

Game titles: Pokémon Dimensions: Jadeite and Painite

Current progress made: Currently revising everything done in the past. Dex is fairly filled. For more information on progress, visit our Pokecommunity thread!

Link to the game's PokéCommunity thread OR At least 4 screenshots unique to your game: http://www.pokecommunity.com/showthread.php?t=368070

Preferred method of contact: Email us at [email protected]

Additional information: If you choose to apply, first off we thank you for taking consideration into our game, secondly please contain some of your already done works so we may view your skill level. We don't mean to be rude but some people may be turned down. I personally know how this feels as I've applied to fan games a while ago and got turned down because my maps were fairly horrible, but I kept practicing and got better. No one has a limit to the amount of times you can apply, just try your hardest at all times!
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  #154    
Old May 26th, 2016 (5:58 PM). Edited June 14th, 2016 by Jefries.
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Jefries Jefries is offline
 
Join Date: Mar 2016
Location: Brooklyn, New York
Gender: Male
Posts: 157

Position(s) being recruited to: Mappers, Spriter
Team name: Not decided yet
Team members: Only me
Game title: Pokemon Dreams and Nightmares
Current progress made: For now I've made some maps and have already made events until the character gets his first pokemon and leaves home although I need to improve it.
Link to the game's PokéCommunity thread: http://www.pokecommunity.com/showthread.php?t=369299
Preferred method of contact: You can contact me here in PC through a pm. Then I can give you a link to discord.
Additional information: This is my first game I might make errors but that's okay. I don't think I'll be able to do this game without a team. Although the thread stated what I want to do with the game it doesn't mean this will be the final story line or whatever and that's why I need a team to make this game better. Although I'm asking for these jobs here I would like for anybody that it's interested in making this a great Pokemon game to apply.
Attached Thumbnails
Pokemon Dreams and Nightmares.png‎  
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  #155    
Old June 2nd, 2016 (2:51 AM).
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Ryz Ryz is offline
 
Join Date: Oct 2015
Location: North Carolina
Gender: Male
Posts: 62
Positions Needed: Spriter mostly. Scripter kinda. I'll give more info on that below. Music composer too, not too immediate, I'd need 7 tracks or so.

Team Name: No idea. Haven't decided.

Team Members: Just me at the moment.

Game Title: Pokemon Resurrection.

Progress:First and second towns are 100% done as well as the first gym. Also second part of story is done. A map between the second and third town is in development.

Screenshots/Link:My post hasn't been approved yet. So I'll just do the screenshots.
Spoiler:

Custom party menu BG

Custom Pokegear Screen:

Custom Load Screen:

10 starters in a seperate map wandering around. Starters include fossil Pokemon.

Finally, Fossil Pokemon in the wild:

Old sprite. Has been replaced.

Method of contact: Skype. It's the easiest way to get a hold of me. Name is rythegreat96. Please state that you're from PokeCommunity. Just a quick line like "I'm from PC" I get a lot of spam requests so that's why. You could PM me on here, but most of the time I don't realize I have a message so skype is much easier.

Additional Info: At the top I said I kinda needed a scripter, I'm trying to learn Ruby for myself, I'd like to make my own scripts, so all I'd need you for is some pointers. I know the basics just not how to apply it to essentials.

Also, I work at my own pace, so I may not always have work for you. When I do, it'll likely be a short list that you can do whenever. I don't like rushing people. I learned the hard way that rushed things tend to be horrible. Just don't take like a month to do it. Mainly I just need trainer sprites, and maybe a few custom megas if I decide to or not.
Trainers require overworlds too. Player ones need backsprites as well. Doesn't have to be animated but it is preferred.
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  #156    
Old June 4th, 2016 (8:28 AM). Edited June 8th, 2016 by DaSpirit.
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DaSpirit DaSpirit is offline
Mad Programmer
 
Join Date: Jul 2007
Location: New York City
Gender: Male
Nature: Quiet
Posts: 240


Abstract:
Pokémon Cinder & Foam is a well renowned fan game known for its beautiful concept art featuring over 300 brand new custom Pokémon and a custom region. A list of team members is in the link.

Some old screenshots:




The game's state:
Pokémon Cinder & Foam is nearly complete in terms of story, maps and concepts. Most of our Pokémon are finished in terms of design, movesets and statistics, although we plan on adjusting these as we test the game. On the actual programming side, we have gone through various iterations of engines. This time we are planning on starting from scratch again in a different language. We have been programming a new battle engine for a few months from scratch and is well underway. So far it includes simple attacks that do only damage, switching and double battles.

What we are looking for:
We are looking for an additional 2 programmers to help program the overworld engine. We already have 1 programmer who is looking forward to writing a brand new overworld engine from scratch with the recruits.

What tasks we expect done:
We will split up tasks but ultimately the overworld engine consists of:
  • Draw maps on the screen
  • Collisions and events
  • Player moving and other actions
  • Menus and interfaces
  • Data storage and loading

What we will use:
We hope to use a new programming language named Rust. Rust aims to be a low level memory safe language with some high level constructs. Essentially it competes with C++ in terms of performance but borrows concepts from other languages and uses compile time checking to validate program safety.

We are planning on using SFML for graphics, audio and input. We may also embed a Lua engine for easy scripting. Finally, we use Git for version control.

If you do not know what any of this means, this is okay! We do not expect to find someone skilled with Rust or any of the libraries we plan on using.

What our ideal candidate looks like:
We want someone who wants to have fun with a friendly team. Our ideal candidate has programmed before and is open to learning new technologies. Obviously, the more experienced you are, the better.

Who I am:
I am programming the battle engine. I have been programming for nearly a decade and am a professional programmer with a Bachelor's degree. I am willing to mentor any new recruits. I will most likely be the one dividing tasks on the programming side and making sure everyone is having a good time.

Methods of contact:
Internally our team uses Slack. Most of our team members also use Skype. I am open to Slack, Skype, IRC and Discord. I am also willing to voice chat with any new recruit.

Contact us:
You may contact me through a private message here. I would like to see the projects you worked on (Pokémon or not, it doesn't matter). I would also like to see some enthusiasm! :D

EDIT:
As of June 8th, we're still looking for people! If you have any questions, comments or just want to share your thoughts, that's okay! Send me a PM and we can chat.
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  #157    
Old June 14th, 2016 (8:43 PM).
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Malamarvellous Malamarvellous is offline
 
Join Date: May 2016
Location: Straya
Gender: Male
Posts: 14


Recruiting a team member

Position(s) being recruited to:
Tile Spriter
- Must be capable of creating tiles for use in maps. Photoshop is the preferred program but anything that will allow great tiles is fine by me.

Use Interface Designer
- Looking for somebody to help in creating a UI for menu's, the dex, Pokemon details, title menu etc.

Please show me what you are capable of with images of previous work or a list of games worked on.

Team name: Malamarvellous

Team members: Just me at the moment

Game title: Pokemon Revolutions

Current progress made: Some fakemon sprites, a couple of test maps.

Link to the game's PokéCommunity thread OR At least 4 screenshots unique to your game:
Spoiler:





Preferred method of contact: Skype or Discord will do fine.

Additional information: This game is still in the very early stages but I am currently happy with the progress and look of the game.
I currently don't have a thread set up for this game but will add one in the future when it gets to a more complete stage.
Please contact me if you wish to know more about the game before joining the team. Happy to show off some of the fakemon as well.
Attached Thumbnails
Revolutions-Logo-FINAL.png‎   Map2.png‎   Screenshot_1.png‎   Screenshot_2.png‎   Title.jpg‎  

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  #158    
Old 4 Weeks Ago (10:49 PM).
KurisuSan's Avatar
KurisuSan KurisuSan is offline
Lord of Reality
 
Join Date: Dec 2014
Location: Youngwood, PA
Gender: Male
Nature: Modest
Posts: 46
Recruiting a team member

Position(s) being recruited to: Spriter/Graphic Artist

Team name: Reality Studios
Team members: me (mapper, writer, Spriter), SetsunaF (Spriter, Mapper)
Game title: Codenamed: Project Prism
Current progress made: up to the first Gym.
Link to the game's PokéCommunity thread OR At least 4 screenshots unique to your game: http://www.pokecommunity.com/showthread.php?t=370141
Preferred method of contact: PM is preferred.
Additional information: (optional) Looking for someone who is willing to stay for the long run, Setsuna and I are having quite a bit of difficulties with our sprites and need someone who is experienced and can help us fix them haha. If you are looking to join, there is a good 40 or so characters that need designed, we have already done about 110 of the 155 sprites. Thanks again to anyone who is interested in joining.
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  #159    
Old 2 Weeks Ago (7:59 AM). Edited 2 Weeks Ago by Mutant Yoshi.
Mutant Yoshi Mutant Yoshi is offline
 
Join Date: May 2014
Gender: Male
Nature: Timid
Posts: 107

Team name:
  • Not decided
Current progress:
  • Up to the fourth Gym; map designs may need some revision
Positions:
Not needed but appreciated:
  • Spriters
  • Graphic Designers
Needed:
  • Scripters
  • Mappers
  • Music Composers (Preferably Midi format)
Team Members:
  • Currently it's just myself. I've had a bit of help from a few friends as well as some people on here, but as far as devteams go, I'm the only one.
Screenshots:
Spoiler:

Additional Information:
  • I've been developing this game for almost a year now. In the beginning, I didn't know what I was doing, and from my early work in the game, it shows. My older maps are nothing more than cookie cutter maps of original Pokémon Essentials maps, and I'm not very proud of that. However, I am proud of the work and effort I put into making this game. Originally, it just started out as a personal project of mine. Something I wanted to do for fun. However, I'm starting to realize that I can't do everything I want with my game on my own and I'll need more help with it.
Preferred Method of Contact:
  • Skype
  • If you wish to add me, please PM me asking for my contact info.
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  #160    
Old 1 Week Ago (2:20 PM). Edited 5 Days Ago by Rayquaza..
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Rayquaza. Rayquaza. is offline
Lead Dev in Pokémon Chaos
 
Join Date: Sep 2011
Location: United Kingdom
Age: 19
Gender: Male
Nature: Adamant
Posts: 660


Position(s) being recruited to:
  • Music Composer
Team name:
  • Team Chaos
Team members:
  • Me (Tilespriter/OW Spriter/UI Designer/Mapper/Scripter)
  • FireBirdsnIceDragons (Concept Artist)
Game title:
  • Pokémon Order & Pokémon Chaos
Current progress made:
  • Demo featuring 3 Gyms
  • 68% of maps complete
  • About to implement Fakemon Concept art
Screenshots:

Spoiler:


Preferred method of contact:
  • Skype
  • DeviantArt


Additional Information:
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