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I do not have much to talk about, the images below explain the purpose of this post.
I recommend using NLZ to insert the Raw's into the rom, I will leave your link below for download.
Offset information is inside a text file that is inside the Summary.zip
Idea Base of the look of the Summary of...
Decomp Pokémon Randomizer - DPR
by Kevinxde, aka Tervaxx
Hi everyone! I bring this new tool to randomize Pokémon decompilation projects, mainly used for the pokeemerald and the pokeemerald expansion but also compatible with pokefirered and pokeruby.
You can use this tool to randomize every...
Continuing my learning of ASMs, I came across https://www.pokecommunity.com/showthread.php?t=351387 by daniilS. The thread discusses and outlines how to add weather to the overworld (and in battle) of various gen 3 games. As most people who have tried adding Sun (called Underground Flashes in...
I provide everyone with an easier way to replace the battle background of their rom hack.
The data is compatible with Fire Red and Emerald, just follow the list of pointers for each version.
Below I will leave the file for download and also some images.
Download: GDrive
Download: Mediafire...
After spending more time than I'd like to admit looking through https://www.pokecommunity.com/showthread.php?t=307117 and learning ASM, I've created a patch that let's you add preset IVs, EVs, and natures to enemy trainer pokemon.
It uses the "AI value" (often labelled differently depending on...
The decompilations are useful as bases for romhacks, but they also function as documentation for the games. For example, they contain names for a significant number of the games' functions and variables.
But to actually get the corresponding addresses for each name you need to compile the...
From experimenting with MIDIs, we've managed to achieve the creation of good sounding 8Bit music in a GBA ROM. This tutorial will teach you how to do just that.
If you want to insert normal music, this also acts as an easy Sappy tutorial to prepare and insert MIDIs! Follow every step but ignore...
Hey Everyone,
As many people in this community have helped me such as:
Joexv, Lunos, Kalarie
I would like to give back in a way I can. I am willing to help anyone create a new Start Screen for Their FireRed Rom Hack
It would be very simple like this example:
Happy to give back! Just DM...
I was getting tired of recolouring sprites to match a tileset by myself, so this simple program sets the colours of a sprite to the colours of a tileset image (as long as the tileset has 16 colours or less) by changing the colours to the closest RGB value in the tileset. This is helpful for...
Hello, I introduce myself, I am versekrdark and today I bring a modification of the Dreamaker tool, this modification not of the tool as such but of the "hack" document is based on the ruby rom, I know that it is obsolete but this is for the people who want to encourage to use it, now if you see...
Like the small textbox above the real textbox indicating the name of the person saying it? (Gosh, that was a long sentence)
Well... it can now be done in GBA! (Though only in FireRed)
Ruki made a tutorial about it in whack-a-hack foro. It is a simple yet effective method of inserting the mini...
Modexe Emerald(USA)
How to add the Ev-Iv Display:
Open the modexe, click file and then click load ini, select the File Ev-Iv Display.ini, then open the rom in the modexe
to apply this mod. To apply the other mods in the rom just follow the steps above and then select the file hacks.ini.
Note...
Alright a few things before I get started, you are meant to do this, after you've expanded your rom with dpe, but before you apply any other patch/base such as CFRU or leon's ultimate base.
The reason this tutorial is important is, that all evolutions are predefined, in dpe, if you want to edit...
Nothing much to say, it's just more A-Series INIs.
Download
https://github.com/mason101516/A-Series-INIs
Credits
- Me For some of the inis
- WAH https://whackahack.com/foro/threads/a-series-inis-espanolas-esmeralda-y-rojo-fuego.39102/
https://i.redd.it/368bjhf3d6v11.jpg
The Beater Suite of Tools
Hey all! I grew increasingly tired of the lack of proper tooling for the Generation V Pokémon games, so I decided to take matters into my own hands and write some tools.
Prerequisites (install these before using the tools)
.NET...
Intro
Hey everyone! I've assembled a lot of old and new patches from people to make one patch which is super fancy! XD
Features
BW Style Pokemon Menu
BW Style Summary Menu
New fancy DarkPink TextBox
HP Boxes from Platinum
Enhanced Light Blue Oak Intro BG
No more Controls Tutorial at the start...
Alcremie has 70 forms including shiny, and inserting all of them will take a lot of free space.
This resource kills that unnecessary problem by making a 1 sprite 10 palettes system.
All the sprites are taken from this thread.
Download link : Alcremie Forms.zip
I noticed there are none Gen-8 items resources in this community. and whenever i found one, it is usually just lazily indexed.
So i decided to make a cleaner one.
The items here are in DECOMP format, but still usable in Binary.
Some preview :
Available items to download :
Ability Patch...
This hack for Platinum and HeartGold aims to make it so each individual Pokémon has a slight color variation based on its personality value. This is inspired by a similar feature from the Pokémon Stadium games that does just this but based on the Pokémon's nickname. The ROM hack Pokémon Polished...
So right now, if you want a summary screen that's not the default FR one, you have to use the BW-styled one. But that's closed source, and has painfully little documentation; if it's not already compatible with your hack, you're out of luck. And thus I bring this. And also an extensive, painful...