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3rd type script

#Not Important

All hail the wishmaker
  • 910
    Posts
    4
    Years
    This script adds a 3rd type to your pokémon (with the right PBS usage of course). Just make a new script section above main and below compiler and paste this and you'll get a 3rd type in your game!
    Spoiler:
     

    Pokeminer20

    PDM20, Coder of Chaos!
  • 412
    Posts
    10
    Years
    not only is this missing the alterations to the summary screen and pokedex mentioned by the above user, it's missing the alterations to the damage calculation alterations.
     
  • 233
    Posts
    5
    Years
    • Seen Oct 9, 2023
    No it's not... It's calculated with hasType?
    As to the pokedex and such, I'm working on it

    This is not what Pokeminer20 was referring to, he means that type effectiveness completely breaks down in battle once you add a third type. To fix it, you need to manually make all sorts of minor edits in the battle code, which is a rather tedious process and makes it practically impossible to make the script plug-and-play. You can see what kind of changes I'm talking about in this thread: https://www.pokecommunity.com/showthread.php?t=350480
     
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