SmashBrony
Epic Adventurer
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- Ponyville
- Seen Feb 15, 2015
I got an idea for a new type, which I was going to put in my own pokedex...
& I figure that if they wanted to, people could use this type in their fan-made pokemon games.
(All I want is to get credit for inventing the type, if they do use it.)
But I haven't work out all the details, which is why I made this post, to get people's help finishing it.
This is just for fun & it goes without saying, but not everything about this type has to make sense, but
it should balance out type chart some more.
& without further adieu, the new type is...
Beast
Up-dated as of June 21, 2014
This was orignally going to be the Monster-type, but as a couple of people pointed out, the name was too generic.
Hopefully this new name will make it more specific & clearer of what I had in mind.
At first glance, this name will also seem generic, but this is what I have in mind:
A type of pokemon that are like a COMBONATION of animals &/or humans.
Examples to further clairify:
Pokemon that are ESPECIALLY like a combonation of non-primate animals & humans.
(so pokemon like Infernape, Primape, etc., has no chance of being a Beast-type.)
In this way, I figured that several pokemon in the monster egg group (which impired this type) would
become the Beast-type & maybe Zoroark & an alternate mega form for Lucario & Blaziken...
I have a Beast/Fighting type in mind that'd be a minotaur, which would embody this kind of Beast pokemon the best.
Pokemon that are like a combonation of animals.
None that exist comes to mind right now, but I have an idea for a 3-step Beast/Flying typed evolution
line that'd be griffons, which are shown to be a combonation of a bird of prey & a big cat.
(usually a hawk & a lion. sometimes, griffon are even part mole as well!)
These defintions elimates the idea of some pokemon being re-typed for just being big or strong & savage.
Beast-type attacks, however, would be a little more generic, as they'd be the more animal-based attacks, like maybe:
Crush Claw, Roar, Noble Roar, Tail Whip, Etc.
But I feel that moves like Slash & Hyper Voice are too generic to be Beast-typed...
What I have in mind is that only the Normal-type attacks that seems more animal-like would be re-typed, so moves like
Bite, Crunch, Shadow Claw, Etc, would remain as the type they are.
& new moves I have in mind for the Beast-type:
Monster Roar
BP: 110 Acc: 85% PP: 5
Special
This attack has a 30% chance of making the opponent flee. Sound-based.
Beast Slam
BP: 100 Acc: 90% PP: 10
Physical
This attack has a 20% chance of inflicting paralysis. Direct-contract.
What color will signify the Beast-type?
Each type has a color that represents it... I'll inculde the color of the other types to
try to help decide what color will represent the Beast type:
(feel free to correct me if I'm wrong on any of these)
Normal=White
Fire=Red
Water=Dark Blue
Grass=Dark Green
Electric=Yellow
Ice=Clear
Fighting=Orange
Poison= (not sure on this one...)
Ground=Brown
Flying=Light Blue
Psychic=Dark Pink
Bug=Light Green
Rock=Gray
Ghost=Purple
Dragon=Indingo
Dark=Black
Steel=Silver
Fairy=Light Pink
Perhaps Tan for the Beast-type?
The Beast-type match up list:
(up-dated as of June 21, 2014)
Attacks super effective vs.: (?) means it's not fully decided.
Fire, Water, Steel, Dragon
Attacks not very effective vs.:
Rock, Grass, Psychic, Beast
Attacks has no effect vs.:
Ice
Pokemon resists:
Ground, Beast, Dragon, Rock
Pokemon are immune to:
(?)
Pokemon are weak to:
Grass, Bug, Psychic
Notes: (Up-dated as of June 20, 2014)
Fire & Water each has twice the amount of resistances than weaknesses, so I'm debating weither or not to make Beast-type attacks super-effective...
I've thought of a possible explaintion for Fire being weak to Beast:
Beast-type attacks would generate such force that they smother fire.
But I've yet to think of how Beast would be super-effective against Water-types...
I'm sure that Beast-type attacks will be super-effective against Steel-types, because they are the ultimate defensive type, with
far more resistances than attacks that are netual or super-effective.
Ice-types has only 1 resistance (to their own attacks) so I've decided to make them immune.
How this'd work is that extreme cold render beast energy harmless.
You may wonder why Rock-types are resistant to Beast attacks while Steel types are weak to them...
(Explaintion will be edited in later)
Ground & Fighting are tied for having the greastest super-effective coverage, each beating 5 different types.
However, Fighting has 5 types that resists them & 1 that is immune while Ground has only 2 types that resists them & 1 that is immune.
So I'm making the Beast-type resistant to Ground attacks at least. However, if popular vote says otherwise, They'll be immune instead.
The explaintion I have for Beasts being Ground reistant is that they have an exceptinal sense of balance, so earthquakes & things
burrowing under them doesn't disturb them as much.
Bug & Grass both have 7 types that are resistant while only 3 are weak, so Beast types will be weak to them.
I actually have a good explaintion for why Beasts would be weak to these 2 types: Allergies.
AH-CHOO!!!
Poison weakness has been removed, because while they beat only 2 type & are not effective against 5, (1 of which they are useless)
they also are weak to only 2 types while resisting 5.
I figure that Beasts would be resistant to Beast & Dragon attacks for the same reason, which is that
Beast & Dragon-type attacks uses a simliar kind of savage energy that doesn't deal as much damage
to Beasts because their bodies generate this kind of energy, which makes it act like a barrier of sorts.
& since Dragons are weak to Dragon-type attacks, which uses energy similar to that of Beast-type attacks,
that'd be the explaintion for their Beast-type weakness.
& they'd be resistant to Rock attacks because of their strong bodies.
I think the calming mind waves of the Psychic type would be super-effective against Beast-types & would also make
them resistant. In this way, Psychic-types would have an equal number of types that they beat, resist, are weak to & not effective agaist.
& I figure that if they wanted to, people could use this type in their fan-made pokemon games.
(All I want is to get credit for inventing the type, if they do use it.)
But I haven't work out all the details, which is why I made this post, to get people's help finishing it.
This is just for fun & it goes without saying, but not everything about this type has to make sense, but
it should balance out type chart some more.
& without further adieu, the new type is...
Beast
Up-dated as of June 21, 2014
This was orignally going to be the Monster-type, but as a couple of people pointed out, the name was too generic.
Hopefully this new name will make it more specific & clearer of what I had in mind.
At first glance, this name will also seem generic, but this is what I have in mind:
A type of pokemon that are like a COMBONATION of animals &/or humans.
Examples to further clairify:
Pokemon that are ESPECIALLY like a combonation of non-primate animals & humans.
(so pokemon like Infernape, Primape, etc., has no chance of being a Beast-type.)
In this way, I figured that several pokemon in the monster egg group (which impired this type) would
become the Beast-type & maybe Zoroark & an alternate mega form for Lucario & Blaziken...
I have a Beast/Fighting type in mind that'd be a minotaur, which would embody this kind of Beast pokemon the best.
Pokemon that are like a combonation of animals.
None that exist comes to mind right now, but I have an idea for a 3-step Beast/Flying typed evolution
line that'd be griffons, which are shown to be a combonation of a bird of prey & a big cat.
(usually a hawk & a lion. sometimes, griffon are even part mole as well!)
These defintions elimates the idea of some pokemon being re-typed for just being big or strong & savage.
Beast-type attacks, however, would be a little more generic, as they'd be the more animal-based attacks, like maybe:
Crush Claw, Roar, Noble Roar, Tail Whip, Etc.
But I feel that moves like Slash & Hyper Voice are too generic to be Beast-typed...
What I have in mind is that only the Normal-type attacks that seems more animal-like would be re-typed, so moves like
Bite, Crunch, Shadow Claw, Etc, would remain as the type they are.
& new moves I have in mind for the Beast-type:
Monster Roar
BP: 110 Acc: 85% PP: 5
Special
This attack has a 30% chance of making the opponent flee. Sound-based.
Beast Slam
BP: 100 Acc: 90% PP: 10
Physical
This attack has a 20% chance of inflicting paralysis. Direct-contract.
What color will signify the Beast-type?
Each type has a color that represents it... I'll inculde the color of the other types to
try to help decide what color will represent the Beast type:
(feel free to correct me if I'm wrong on any of these)
Normal=White
Fire=Red
Water=Dark Blue
Grass=Dark Green
Electric=Yellow
Ice=Clear
Fighting=Orange
Poison= (not sure on this one...)
Ground=Brown
Flying=Light Blue
Psychic=Dark Pink
Bug=Light Green
Rock=Gray
Ghost=Purple
Dragon=Indingo
Dark=Black
Steel=Silver
Fairy=Light Pink
Perhaps Tan for the Beast-type?
The Beast-type match up list:
(up-dated as of June 21, 2014)
Attacks super effective vs.: (?) means it's not fully decided.
Fire, Water, Steel, Dragon
Attacks not very effective vs.:
Rock, Grass, Psychic, Beast
Attacks has no effect vs.:
Ice
Pokemon resists:
Ground, Beast, Dragon, Rock
Pokemon are immune to:
(?)
Pokemon are weak to:
Grass, Bug, Psychic
Notes: (Up-dated as of June 20, 2014)
Fire & Water each has twice the amount of resistances than weaknesses, so I'm debating weither or not to make Beast-type attacks super-effective...
I've thought of a possible explaintion for Fire being weak to Beast:
Beast-type attacks would generate such force that they smother fire.
But I've yet to think of how Beast would be super-effective against Water-types...
I'm sure that Beast-type attacks will be super-effective against Steel-types, because they are the ultimate defensive type, with
far more resistances than attacks that are netual or super-effective.
Ice-types has only 1 resistance (to their own attacks) so I've decided to make them immune.
How this'd work is that extreme cold render beast energy harmless.
You may wonder why Rock-types are resistant to Beast attacks while Steel types are weak to them...
(Explaintion will be edited in later)
Ground & Fighting are tied for having the greastest super-effective coverage, each beating 5 different types.
However, Fighting has 5 types that resists them & 1 that is immune while Ground has only 2 types that resists them & 1 that is immune.
So I'm making the Beast-type resistant to Ground attacks at least. However, if popular vote says otherwise, They'll be immune instead.
The explaintion I have for Beasts being Ground reistant is that they have an exceptinal sense of balance, so earthquakes & things
burrowing under them doesn't disturb them as much.
Bug & Grass both have 7 types that are resistant while only 3 are weak, so Beast types will be weak to them.
I actually have a good explaintion for why Beasts would be weak to these 2 types: Allergies.
AH-CHOO!!!
Poison weakness has been removed, because while they beat only 2 type & are not effective against 5, (1 of which they are useless)
they also are weak to only 2 types while resisting 5.
I figure that Beasts would be resistant to Beast & Dragon attacks for the same reason, which is that
Beast & Dragon-type attacks uses a simliar kind of savage energy that doesn't deal as much damage
to Beasts because their bodies generate this kind of energy, which makes it act like a barrier of sorts.
& since Dragons are weak to Dragon-type attacks, which uses energy similar to that of Beast-type attacks,
that'd be the explaintion for their Beast-type weakness.
& they'd be resistant to Rock attacks because of their strong bodies.
I think the calming mind waves of the Psychic type would be super-effective against Beast-types & would also make
them resistant. In this way, Psychic-types would have an equal number of types that they beat, resist, are weak to & not effective agaist.
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