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[Discussion] Advance map or RPGXP

Radical Raptr

#BAMFPokemonNerd
1,123
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  • RMXP is not even comparable to Advancemap, they are entirely different programs - if you're referring to the mapping aspect solely then RMXP trumps it no questions asked
     

    Arma

    The Hyena
    1,688
    Posts
    14
    Years
  • Some discussion this is, no arguments, no points of comparison, no nothing. =/

    Anyways, assuming we're talking about mapping, I'm gonna vote for RMXP. That three layer system is really useful, and allows you to use and rearrange tiles more freely.
     

    Worldslayer608

    ಥдಥ
    894
    Posts
    16
    Years
  • Some discussion this is, no arguments, no points of comparison, no nothing. =/

    Anyways, assuming we're talking about mapping, I'm gonna vote for RMXP. That three layer system is really useful, and allows you to use and rearrange tiles more freely.

    Is there even a discussion to have? One is a ROM Hacking tool and one is a Game Developing tool...
     

    Arma

    The Hyena
    1,688
    Posts
    14
    Years
  • Is there even a discussion to have? One is a ROM Hacking tool and one is a Game Developing tool...
    True that, but both are used for making maps, so they got that in common. There could be discussion on which of them has yhe better user interface etc.
     

    Worldslayer608

    ಥдಥ
    894
    Posts
    16
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  • True that, but both are used for making maps, so they got that in common. There could be discussion on which of them has yhe better user interface etc.

    Discussions like this really only give people more of a reason to ask questions like "Will this work with X emulator?" or make statements like "I love this hack!".

    Sorry if I am coming off as a dick here.

    Actually, no I am not sorry. I don't think muddled discussions like this that attempt to cover up the line between ROM Hacking and Game Development should be allowed in either section.
     
    302
    Posts
    13
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    • Seen Aug 25, 2014
    This is a discussion? This thread is a mediocre poll more than anything else.
     

    FL

    Pokémon Island Creator
    2,450
    Posts
    13
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    • Seen May 4, 2024
    If you want a Game Development vs ROM hacking, this discussion had happened before at below links:

    http://www.pokecommunity.com/showthread.php?t=314790
    http://www.pokecommunity.com/showthread.php?t=295321

    Discussions like this really only give people more of a reason to ask questions like "Will this work with X emulator?" or make statements like "I love this hack!".

    Sorry if I am coming off as a dick here.

    Actually, no I am not sorry. I don't think muddled discussions like this that attempt to cover up the line between ROM Hacking and Game Development should be allowed in either section.
    I disagree. If the discussion is well done listing the strong and weak points of both sides, there's no problem, that not this case.
     

    Varion Bluefire

    A.K.A The Glitch
    655
    Posts
    11
    Years
    • Seen Jan 3, 2015
    Advance Map is very unsupported anyway, the creator Lu-Ho is online ever once in a blue moon, and it's buggy.
    MEH made by ShinyQuagsire is getting good.

    But they're for ROM Hacking, where as RPG Maker XP is created to make .exe games.
    Too total different things, so this disscussion is a bit futile.
     

    Destiny.

    The Absol Master
    163
    Posts
    14
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    • Seen Oct 31, 2019
    ...RMXP? Using Advancemap is like sticking your hand in something from Saw.
    Definitely agreed. RMXP has its flaws, but it's a whole lot better than romhacking. The limitation of 386 Mons plus a few extras, THE HOURS IT TAKES TO CREATE A freaking tilescreen (like WHAT is free space I still don't understand) the weird thing called unlz-gba (which never worked). Compared to the ease with which RMXP exists like seriously.
     

    Varion Bluefire

    A.K.A The Glitch
    655
    Posts
    11
    Years
    • Seen Jan 3, 2015
    Definitely agreed. RMXP has its flaws, but it's a whole lot better than romhacking. The limitation of 386 Mons plus a few extras, THE HOURS IT TAKES TO CREATE A freaking tilescreen (like WHAT is free space I still don't understand) the weird thing called unlz-gba (which never worked). Compared to the ease with which RMXP exists like seriously.

    Free Space is what it says on the tin, Free Space. It's space that is used up by nothing in the ROM thus allowing you to use it to edit your own things in the ROM.

    I'm in favor of RMXP, but everything you mentioned is easy once you get the hang of it, as with everything else in reality.
    I thought Titlescreen hacking would be a mess for me, but i tried again and again and then I actually managed it, it's just a matter of finding the right tutorial and following it correctly.

    pokemon_destiny___title___almost_done_by_varion_the_shadow-d6yp4md.png

    Just an example I made...

    I will say now, it feels more natural using a ROM to make a Titlescreen.

    Since Paint/Photoshop/Paint.net you can get away with an infinite amount of colour, it's all just not settling for me.

    *shiver*

    UNLZ-GBA is a buggy program, but there's multiple alternatives:

    Overworlds = NSEClassic
    Battle Sprites = NSE 2.0/Wichu's Box

    Point is, ROM Hacking is only hard, if you make it out to be, the same with RMXP.

    In terms of Advance Map, it sucks.
    (MEH) by shiny quagsire is looking alot better.
     
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