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Tool: Advanced Series (GBA toolbox)

timson733333

Woah.
135
Posts
17
Years
  • Wichu, you might want to fix the sprite editor.

    Sometimes when I edit the sprite, the shiny sprite gets messed up, and some of the colors in the sprite become the background color, creating a mess.
     
    34
    Posts
    15
    Years
    • Seen Nov 19, 2010
    Wichu, you might want to fix the sprite editor.

    Sometimes when I edit the sprite, the shiny sprite gets messed up, and some of the colors in the sprite become the background color, creating a mess.

    Your sprite might be the one messed up, or you messed it up when you move the palette, that was a bug from a really old version, 1.1 i think, and it is fixed by now, check the palette of the sprite and see if it doesnt overlap colors.
     

    Bolens

    Soul Hacker
    359
    Posts
    14
    Years
    • Age 30
    • PA
    • Seen Aug 22, 2016
    These set of tools are the nicest programs ever. It is awesome, it helps so much, thank you.
     

    PeregrineFig

    Starting Pokémon Obsidian
    202
    Posts
    14
    Years
  • These are really great tools. I especially love your sprite editor, it's so much easier than using unLZ and repointing data. The autoposition button on the position editor is really nice, too. Great work with these. (even though it was a long time ago now)
     

    Darkest Shade of Light

    Pokémon Midnight Sun
    298
    Posts
    14
    Years
  • Uhm, I think I've found a bug. I'm trying to put Mesprit into a hack, and I directly followed the palette (as in re-making the bitmap from only the colors in palette), but it always says that the colors aren't all from one palette... If it counts for anything, I'm trying to overwrite Articuno in a Ruby ROM...
     

    Full Metal

    C(++) Developer.
    810
    Posts
    16
    Years
  • did you actually index it with irfanview? try that (i know it's supposed to have non-indexed support; but just try it)
     

    0m3GA ARS3NAL

    Im comin' home...
    1,816
    Posts
    16
    Years
  • Nevermind, I figured it out. In PDN, I had the transparent background, and there was 1 pixel that had an extremely transparent color (next to blank) and the game wouldn't recognize it... Soo, it's fixed... YAY!

    If you are using Photoshop or GIMP, or any other high-end painting programs, make sure everything is set to eliminate the chance of a transparency.

    (Photoshop users can click+Hold on the Paintbrush, and change it to pencil, eliminating some transparency issues, GIMP can just use Pencil tool...)

    Erasers too, (Photoshop users, set your Eraser to "Pencil Mode" and GIMP users should set the affected strength of the eraser to MAXIMUM, and that there isn't a transparency channel...)
     
    387
    Posts
    14
    Years
  • Those tools are very usefull for the hacker like me. Btw. Can you make a tool that can edit triners sprite, player Backsprite and battle Background sprite. Anyways Thanks for making such usefull tools.
     
    8
    Posts
    14
    Years
    • Seen Aug 3, 2011
    While attempting to change a palette in a Firered romhack, I got an unhandled exception, caused by arithmetic operation resulting in an overflow, if the error message is to be trusted.

    Is this an error caused by trying to edit a romhack, an error caused by my laziness in not updating anything on my computer, or something else entirely? I get the error message when I try to write anything to the rom, whether changing a sprite or changing a single color on a palette.

    Details enclosed in spoiler.

    Spoiler:
     

    Vrai

    can you feel my heart?
    2,896
    Posts
    15
    Years
    • Age 29
    • Seen Oct 24, 2022
    Those tools are very usefull for the hacker like me. Btw. Can you make a tool that can edit triners sprite, player Backsprite and battle Background sprite. Anyways Thanks for making such usefull tools.

    Amazingly enough, there's a tool for that already. It's called unLZ.gba. :>
     
    387
    Posts
    14
    Years
  • Yes, I know that but It is hard to do with Unlz gba. If there is a tool for those thing it would be ease. What do you think?
     

    Full Metal

    C(++) Developer.
    810
    Posts
    16
    Years
  • Making a tool to make what we do with unlz.gba would be a nightmare. Now that these tools are out, the only thing we really need unlz.gba for (in Pokemon ROM hacks) is to do things with tilemaps. Besides the fact that using unlz.gba isn't hard at all to use. Just because it's not been updated, and doesn't have the nice things that this tool has, doesn't mean it should be eradicated or replaced. In other words: don't be lazy, and learn how to use unlz.gba
     
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