SU has been updated and is now finished.
And most of the time when I played D&D, we just rolled a d20 and dealt with the numbers we got. Usually had two re-rolls. I may fiddle with her stats a bit and boost intelligence and/or wisdom. I have to see what would make sense given her history.
Ah, yeah, I think Icewind Dale used a 3D6 base for stats rather than a D20. And then you just had as many re-rolls as your sense of boredom could take, which is kind of cheaty, but eh. I think there were minimum and maximum rolls, though, I think around 75 to 95.
Considering that stats are a background thing (and not really kept track of), I'll allow you level 6, because of the history of mercenary work - no further than that though. BG1 had slow levelling, admittedly, but that capped at around level 8, and you could probably finish the main story by level 5. +1s are common enough, so I'll allow that for your weapon.
Looks like there are a few little oopsies in there, like one word in a sentence randomly missed out, but it's a minor error, and I can see that you can write well otherwise, so you are
Accepted.
Also, I don't mind anyone fiddling with their stats at all, so long as the total doesn't exceed 90. By all means, fiddle away.
@heretostay123 - Heheh, I don't do faces :P Tel just wants to be ever-ready and is frankly a little shy, Turnip is just lazy, and if his modern/IRL form (i.e. sig Turnip) is taken, then he's unable to actually take his helmet off. Tel actually has a face, though, and will lift his visor from time to time. He's been the victim of enough random bandit attacks to know the benefit of living in your equipment.