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[Other] Anti Piracy ASM?

277
Posts
9
Years
  • So, if you've ever played old hacks, some of them have the ani piracy screen in the beginning. I found a patch of it here, and I was just wondering if anyone knows where the asm code is so I can insert it myself.
     

    Syrex

    [b][i][COLOR=black][font=Rock Salt][glow=green]Hen
    653
    Posts
    15
    Years
  • Let say we wanted to make our own custom image for the anti-piracy.

    How would we do that?
     
    3,830
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    14
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    • Age 27
    • OH
    • Seen Feb 26, 2024
    Let say we wanted to make our own custom image for the anti-piracy.

    How would we do that?

    By analyzing the routine you should be able to find the offsets of the tileset, tilemap and palette easily enough. You can then change them just like you would any other tileset/tilemap/palette in the ROM.
     

    Syrex

    [b][i][COLOR=black][font=Rock Salt][glow=green]Hen
    653
    Posts
    15
    Years
  • By analyzing the routine you should be able to find the offsets of the tileset, tilemap and palette easily enough. You can then change them just like you would any other tileset/tilemap/palette in the ROM.

    Thanks for Hopeless :)
    I appreciate your response.

    I should of assumed to look through it, but sometimes my common sense isn't all there :P
     
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