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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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    Yeah, that's what I do. It also makes updating easier, as I just have to replace the unedited starter kit, then replace whatever files are needed in my game. Usually, it's just the scripts.
     

    Glitchfinder

    Let's all get along, please?
    477
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  • Hey all, I've been lookin' around for a while for a good way to make a Pokemon game other than hacking and this seems to be a good bet. I DL'd the latest version (June. 2008) but the only problem is, I have no idea how it works or how to use it! I played through and it's absolutly amazing but I don't know how I can get my own game started. So my question is, it there a noob tutorial or something? I can assure you, it's not a bad thing that it's falling into my hands here. I have experience with GML and some bits of RPGXP's script language (can't remember what it's called, Ruby, maybe? :P). So can anyone help?

    Do you have RPG Maker XP? This kit is not a standalone program, like with hacking, but is actually a project for RPG Maker XP. Oh, and you were pretty close with the programming language. Its a modified form of Ruby known as RGSS.
     

    Short Range

    Chargin' mah Solarbeam!
    270
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  • Wow, the copying thing sound good to me. Mapping Pokemon games is a specialty of mine. ;D
    And yes, I do have RPG Maker XP, not-hacked, official full version. :D

    Oh RGSS, that's the one. xP, Thanks Glitch.
     

    crzyone9584

    Pokemon: The Beginning Founder
    167
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  • Do to that poccil isn't very active at his own site. He is working on the Pokemon essentials. Does any one have the attack.html when Im trying to add some tm's and Hm's and it says refer to attacks.html but its not in the any of the releases that i have had.

    Thanks in advance.
     

    Short Range

    Chargin' mah Solarbeam!
    270
    Posts
    16
    Years
  • Do to that poccil isn't very active at his own site. He is working on the Pokemon essentials. Does any one have the attack.html when Im trying to add some tm's and Hm's and it says refer to attacks.html but its not in the any of the releases that i have had.

    Thanks in advance.

    Sorry, were you talking to me, I'm a bit confused. Have I said something wrong? ^_^'
     

    pkmn.master

    Hobbyist Game Developer
    299
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  • poccil,flameguru, this is the best kit in the universe.thanks for making it .yall will especialy earn a rightfull place in my game credits : )
     
    145
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  • Hi,

    I tried to put a script to modify the hour in the game, but I have some problems with it.

    Here it is :
    Spoiler:


    I want to call the function pbHourIsSet? in a if by doing "if !$PokemonHour.pbHourIsSet?" but when I run the game, it says me

    Spoiler:


    Does anybody see the problem?
     
    249
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    • Seen Jul 24, 2011
    yeahh how do i set the character in the intro er something look at my first post on this page -_- it has a picture.

    go to the intro, find the part where it asks if your a boy or girl, then put this in
    Comment: initializes player 0 (PlayerA)
    script: pbChangePlayer(0)
    comment: Shows the character's picture
    script: pbShowPicture(2,pbGetPlayerGraphic,1,230,160)

    but change them to fit your game.
     

    fudgy

    so i herd you liek mudkipz?
    299
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    • Seen Jun 15, 2010
    go to the intro, find the part where it asks if your a boy or girl, then put this in
    Comment: initializes player 0 (PlayerA)
    script: pbChangePlayer(0)
    comment: Shows the character's picture
    script: pbShowPicture(2,pbGetPlayerGraphic,1,230,160)

    but change them to fit your game.


    thank you, but only the title screen shows up, says to click start, *click*, then it just goes and starts the game -_- i dont get to pick my characters name, figure, i dont talk to professor oak or anything :(
     
    33
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    • Seen May 9, 2014
    I know why. Make the starting position anywhere on the intro map instead of the place the game really starts at.
     

    fudgy

    so i herd you liek mudkipz?
    299
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    • Seen Jun 15, 2010
    thank you ! lol that was simple explanation :)!

    EDIT: i got a new error :( ill just take a pic and then post it in this post once i edit it


    here is the error :(

    when i was walking out of the room to go downstairs. -_-

    2nsltuo.png
     
    Last edited:
    249
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    16
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    • Seen Jul 24, 2011
    thank you, but only the title screen shows up, says to click start, *click*, then it just goes and starts the game -_- i dont get to pick my characters name, figure, i dont talk to professor oak or anything :(

    then when you got the starter kit, you probably deleated ALL the maps, and forgot to leave the intro map. redownload the starter kit, copy the intro map, and place it in your project, then make sure that the player starting position is on that map.

    thank you ! lol that was simple explanation :)!

    EDIT: i got a new error :( ill just take a pic and then post it in this post once i edit it


    here is the error :(

    when i was walking out of the room to go downstairs. -_-

    2nsltuo.png

    go to the encounter file, and change the encounters of that map so that there arn't any, because the encounters for that map are set to cave, which is cousing pokemon battles to apear, when you have no pokemon. that's what that error means. (if you need help with your game, pm me, i could help salve the problems if you want.)
     
    Last edited:

    sonic smash down

    Where those that train, train hard!
    514
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  • im sorry if someone already asked this but where is the exact line in poccil's scripts that allows you to change the starting postion of your character to match my maps? cant find exactly which script.
     

    Flameguru

    Pokemon: Metallic Silver
    517
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    18
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    • Seen May 1, 2024
    Go to the Intro Map and edit the only event on the map. Near the end, it will have a teleport, change it to the starting area (usually a room).
     

    fudgy

    so i herd you liek mudkipz?
    299
    Posts
    15
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    • Seen Jun 15, 2010
    then when you got the starter kit, you probably deleated ALL the maps, and forgot to leave the intro map. redownload the starter kit, copy the intro map, and place it in your project, then make sure that the player starting position is on that map.



    go to the encounter file, and change the encounters of that map so that there arn't any, because the encounters for that map are set to cave, which is cousing pokemon battles to apear, when you have no pokemon. that's what that error means. (if you need help with your game, pm me, i could help salve the problems if you want.)


    uhmm i did that :) i got the intro map, and were is this encounters file for my room map?
     
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